2026-10-07 16:08 UTC
Reporter: Monitored By: Assigned To: Category: Severity: Resolution: Profile:
any any any any any any any
Status: Hide Status:     Priority:  
any closed (And Above)     any  
Show: View Status: Show Sticky Issues: Use Date Filters: Relationships:
50 any Yes   No any
Platform: OS: OS Version:
any any any
Note By: any Sort by: Updated Descending  
Match Type: All Conditions Highlight changed (hours): 6  
- 

+ 


Viewing Issues (1 - 50 / 1697)  [ Print Reports ]  [ CSV Export ]  [ Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0004634    [Doomseeker]
Bug
minornew2026-10-06Doomseeker does not download freedoom.wad/freedoom2.wad from freedoom's git if the prompt passes to wadseeker
  00034484   [Zandronum]
Suggestion
majorconfirmed2026-10-06Multi tag sectors
  0004633 1 [Zandronum]
Bug
crashnew2026-09-23Crash at startup
  00041228   [Zandronum]
Suggestion
minorresolved (Kaminsky)2026-09-20SetPlayerSkin and skin related functions
  00030191   [Zandronum]
Suggestion
featurenew2026-09-20Simple gamemode rotation and voting
  0004632    [Zandronum]
Bug
majornew2026-09-12RuneDoubleFiringSpeed combined with PowerDoubleFiringSpeed breaks RuneDoubleFiringSpeed when running out of latter.
  00046261   [Doomseeker]
Bug
majornew2026-09-12Doomseeker Does Not Show Odamex Horde Servers
  0004631    [Zandronum]
Bug
majornew2026-09-10ENTER CLIENTSIDE scripts are terminated when respawning via SetPlayerClass
  0004630 1 [Zandronum]
Bug
majornew2026-09-05Software: sprites are drawn in the ceiling when a ledge overlaps with a 3D floor.
  0004629 1 [Zandronum]
Bug
majornew2026-09-05Software users can look through 3D floors if the adjacent 3D floor is semitransparent
  0004628 1 [Zandronum]
Bug
crashnew2026-09-05Software mode: crash when trying to render voxel and semitransparent 3D floor at the same time
  0004627    [Doomseeker]
IP2C
minornew2026-08-22File -> Update IP2C always says update is available even if up to date, doesnt update file,
  000459635 [Zandronum]
Suggestion
featurenew2026-08-17New menu option: ally/enemy icon size - big/small
  000462242 [Zandronum]
Bug
minornew2026-08-11Optimized PNGs with palette have weird alpha
  0004625    [Doomseeker]
Wadseeker sites
minornew2026-08-11New default wadhost request for Pizzadoom
  0003334389 [Zandronum]
Bug
majorassigned (Kaminsky)2026-08-11Tickrate discrepancies between clients/servers
  00046242   [Zandronum]
Suggestion
tweaknew2026-08-03petition for sv_maxteams, buckshot and more latched CVars to be normally reachable
  00046211   [Zandronum]
Bug
minornew2026-07-26Projectiles lose the ability to go through allies when spectating
  0004623    [Zandronum]
Suggestion
featurenew2026-07-22Add ACS function to get player camera's bob offset
  0001330351 [Zandronum]
Bug
minorfeedback2026-07-20When you die in TLMS, any projectile that was yours becomes server's
  0004620 1 [Zandronum]
Bug
minornew2026-07-05Certain joysticks have issues with default controller settings
  0004619 1 [Zandronum]
Bug
majornew2026-06-22PRINTNAME_NEXTLEVEL does nothing
  00046013   [Zandronum]
Bug
minornew2026-06-14SetCurrentGamemode keeps certain properties when switching from team to non-team modes
   00046061   [Zandronum]
Suggestion
featurenew2026-06-02Add unlagged projectiles and possibly Q-Zandronum client-predictable ACS scripts
  0001673101 [Zandronum]
Suggestion
majorassigned (Torr Samaho)2026-06-02Changing a player's class/team w/o respawning?
  00046181   [Zandronum]
Suggestion
tweaknew2026-06-02If a client was already logged in before "map" map change, log in automatically again
  000460551 [Zandronum]
Bug
minorresolved (DrinkyBird)2026-05-27Logging in, then hard map reset will prevent Database features from working correctly
  0004617    [Zandronum]
Bug
textnew2026-05-25Player_SetTeam doesn't print join messages offline
  000461511 [Zandronum]
Bug
minorconfirmed2026-05-25Player_SetTeam is unable to switch players off of a team
  000461611 [Zandronum]
Bug
majorconfirmed2026-05-25Dropped Flags/Team Items don't reset when the map resets, duping itself
  0001952102 [Zandronum]
Bug
crashassigned (Torr Samaho)2026-05-22Extreme lag from an old wad
  000285231 [Zandronum]
Bug
majorfeedback2026-05-21The experimental A_Jump(256, ...) handling causes problem in weapon
  000379213 [Zandronum]
Bug
majorconfirmed2026-05-20Incorrect hitscan behavior
  000227213 [Zandronum]
Bug
minorconfirmed2026-05-19Monster movement prediction on slopes
  0001162111 [Zandronum]
Bug
majorresolved (Dusk)2026-05-19A_Jump causes nasty desyncs to occur in Futur War online
  000231411 [Zandronum]
Bug
minorconfirmed2026-05-19A_SkullPop actor seems to be client-sided or inherits flags it's not supposed to causing desyncs online
  000231911 [Zandronum]
Bug
trivialconfirmed2026-05-19Corpses crushed by floors aren't removed after map resets
  000203411 [Zandronum]
Bug
minorconfirmed2026-05-19Crushed player corpse is still visible on other clients online
  000112122 [Zandronum]
Bug
minorconfirmed2026-05-19"Goto Super::Death" causes death state to repeat itself for incoming clients + incoming clients dont know where to go in states
  000079412 [Zandronum]
Bug
minorconfirmed (Dusk)2026-05-19AimingCamera doesn't follow its target after map resets
  0001198224 [Zandronum]
Bug
majorresolved (Torr Samaho)2026-05-19Player_SetTeam() leaves a ghost player body when the player is morphed
  000461121 [Zandronum]
Bug
blocknew2026-05-19Server statistics window congests packets sent, speeding up tickrate of monsters dramatically upon closing, spiking network
  000138442 [Zandronum]
Bug
minorconfirmed (Dusk)2026-05-18SpringPadZone Desyncs Objects and Monsters
  000105591 [Zandronum]
Bug
tweakresolved (Kaminsky)2026-05-18cl_identifytarget should respect the coop spy view
  000278121 [Zandronum]
Bug
minorconfirmed2026-05-18Invasion Spawner fails if sector height changes
  00046041   [Zandronum]
Bug
minornew2026-05-17Teleporting players warp to their destination with "cl_buffercommands 1" + "cl_capfps 0"
  000039711 [Zandronum]
Bug
minorconfirmed2026-05-17Other players face the same direction as the death camera upon respawn
  000072811 [Zandronum]
Bug
trivialresolved (Kaminsky)2026-05-17Bot icon flickering after death offline
  00000421711 [Zandronum]
Bug
majorresolved (Torr Samaho)2026-05-17player death sequence starts at a much higher floor height
  0004613 1 [Zandronum]
Bug
featurenew2026-05-17Client demos in coop mode erroneously use singleplayer intermission screen

newfeedbackacknowledgedconfirmedassignedneeds reviewneeds testingresolved