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IDProjectCategoryView StatusDate SubmittedLast Update
0000773Zandronum[All Projects] Bugpublic2012-04-15 01:452024-03-14 07:58
ReporterAenima 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version 
Summary0000773: DECORATE flags don't work on BulletPuff actors online
Description
Quote from "unknownna"
Quote from "Ænima"
If you play SST, you'll notice that sometimes the Pistol will gib zombiemen. I have given both the pistol and the bulletpuff-replacement actor +NOEXTREMEDEATH and it still happens.

It works as intended offline, but the flag doesn't work on bullet puffs online. It works on projectiles.
Additional Information+ALLOWPARTICLES also does not work.
Attached Files? file icon noextremedeath_01.wad [^] (629 bytes) 2012-04-15 01:45

- Relationships
related to 0000774closedEdward-san A_FadeIn/A_FadeOut doesn't work on bullet/blood puff and rocket trail actors online 
has duplicate 0003945closed extremedeath And noextremedeath not respected in netgames 
related to 0001474resolved ALLOWPARTICLES flag has no effect 

-  Notes
User avatar (0003306)
TIHan (reporter)
2012-04-15 21:37

This will need some discussion. Currently, bullet puffs do not contain a netid for bandwidth reasons; in which case we are unable to tell clients the properties or flags of the puffs. In this case, I cannot tell the client that puffs spawned have the flag NOEXTREMEDEATH.

There are workarounds for this, but I would prefer we redesign how bullet puffs work online as we have other problems dealing with them, such as FadeIn/FadeOut.
User avatar (0006947)
Dusk (developer)
2013-08-08 19:05

Quote

[21:57:26] <Dusk`> i'm kind of wondering does netid need to be broadcasted anyway
[21:58:36] <Dusk`> a client by all logic should be able to predict the correct netid
[21:58:53] <Dusk`> when the server instructs a spawn then apply the netid and increment the counter
[21:59:15] <Dusk`> so therefore netids could be given to puffs without extra bw
User avatar (0009314)
Watermelon (developer)
2014-06-14 17:35

Still the same in 2.0? In case we did any netcode upgrading for this
User avatar (0012741)
unknownna (updater)
2015-06-16 14:16

It's still there in 2.0.
User avatar (0023396)
Ru5tK1ng (updater)
2024-03-14 07:58

Old ticket but still an issue. I updated the name to be more accurate.

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Supporters: Combinebobnt unknownna
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- Issue History
Date Modified Username Field Change
2012-04-15 01:45 unknownna New Issue
2012-04-15 01:45 unknownna File Added: noextremedeath_01.wad
2012-04-15 01:46 unknownna Status new => confirmed
2012-04-15 01:46 unknownna Reporter unknownna => Aenima
2012-04-15 01:56 TIHan Assigned To => TIHan
2012-04-15 01:56 TIHan Status confirmed => assigned
2012-04-15 21:32 TIHan Relationship added related to 0000774
2012-04-15 21:37 TIHan Note Added: 0003306
2012-04-16 01:51 TIHan Assigned To TIHan =>
2012-04-16 01:55 TIHan Status assigned => new
2012-06-09 13:22 Torr Samaho Category General => Bug
2013-08-08 19:05 Dusk Note Added: 0006947
2014-06-14 17:34 Watermelon Status new => acknowledged
2014-06-14 17:35 Watermelon Note Added: 0009314
2014-06-14 17:35 Watermelon Status acknowledged => feedback
2015-06-16 14:16 unknownna Note Added: 0012741
2017-11-09 09:57 Dusk Status feedback => new
2021-12-18 07:44 WaTaKiD Relationship added has duplicate 0003945
2024-03-14 07:53 Ru5tK1ng Relationship added related to 0001474
2024-03-14 07:58 Ru5tK1ng Note Added: 0023396
2024-03-14 07:58 Ru5tK1ng Summary NOEXTREMEDEATH doesn't work on BulletPuff actors online => DECORATE flags don't work on BulletPuff actors online
2024-03-14 07:58 Ru5tK1ng Additional Information Updated View Revisions
2024-03-14 07:58 Ru5tK1ng Status new => confirmed






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