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IDProjectCategoryView StatusDate SubmittedLast Update
0000463Zandronum[All Projects] Bugpublic2011-05-23 05:452024-03-11 06:42
Reporterunknownna 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version3.1 
Summary0000463: Ambient sounds pile up for incoming clients, after map changes and after reconnecting
DescriptionAmbient sounds (and perhaps some other things as well) pile up for incoming clients, for reconnecting clients and after "map/changemap" map changes. This causes the clients to play sounds at rapid speeds for a long time if they've been on the server for a while. Each reconnect and "map/changemap" map change causes the sounds to play at rapid speeds even longer than before. So the longer you are on the server, the more it bugs up.
Steps To Reproduce1. zandronum -file amb_snd_test_01.wad -host.
2. Connect a client to the server.
3. "reconnect" in the console or "map/changemap map01" in the server console.
4. Repeat step 3 a few times. The sounds will pile up at rapid speeds.
5. "disconnect" in the console.
6. "reconnect" in the console. The sounds will still pile up, but not as much anymore.
Additional InformationAFAICT, only RANDOM and PERIODIC sounds bug up.
Attached Files? file icon amb_snd_test_01.wad [^] (780 bytes) 2011-05-23 05:45

- Relationships
related to 0001897closedTorr Samaho CPU-like lag when picking up items or when flag is taken/dropped/returned after a dozen map changes || Console memory issue 
related to 0003181resolvedKaminsky Sync looping sounds to newly connected clients 

-  Notes
User avatar (0002927)
unknownna (updater)
2012-03-27 19:13

I'm going to bump this. The sounds are playing way too fast after a few map changes.
User avatar (0023321)
unknownna (updater)
2024-03-09 22:29

This got fixed somewhere between 2.1.2 and 3.0. Great work!

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: WaTaKiD Stall Soul rosking swordgrunt Infer unknownna EmZee712
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-05-23 05:45 unknownna New Issue
2011-05-23 05:45 unknownna File Added: amb_snd_test_01.wad
2012-03-27 19:13 unknownna Note Added: 0002927
2012-03-27 19:13 unknownna Status new => confirmed
2012-06-09 13:22 Torr Samaho Category General => Bug
2014-07-24 00:56 unknownna Relationship added related to 0001897
2014-07-24 01:40 unknownna Priority normal => high
2014-07-24 01:40 unknownna Severity minor => major
2014-07-24 01:40 unknownna Summary Ambient sounds pile up for newly connected clients => Ambient sounds pile up for incoming clients, after map changes and after reconnecting
2014-07-24 01:40 unknownna Description Updated View Revisions
2014-07-24 01:40 unknownna Steps to Reproduce Updated View Revisions
2024-03-09 22:29 unknownna Note Added: 0023321
2024-03-09 22:29 unknownna Status confirmed => resolved
2024-03-09 22:29 unknownna Resolution open => fixed
2024-03-09 22:29 unknownna Fixed in Version => 3.1
2024-03-11 06:42 unknownna Relationship added related to 0003181






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