| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004617 | Zandronum | [All Projects] Bug | public | 2026-05-25 12:28 | 2026-05-25 12:28 |
|
| Reporter | unknownna | |
| Assigned To | | |
| Priority | low | Severity | text | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | | OS | | OS Version | |
| Product Version | 3.2.1 | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0004617: Player_SetTeam doesn't print join messages offline |
| Description | A minor issue with this command is that it doesn't print any join messages during offline play, neither in true singleplayer or in multiplayer emulation. |
| Steps To Reproduce | 1. zandronum -iwad doom2.wad -file Player_SetTeamCoopSpyTest_02.wad +teamgame +map map01
2. Join the game on a team.
3. Press the switch on the opposite end to switch to the opposite team. No "x joined the y team" message appears. |
| Additional Information | Link to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3325&type=bug [^]'
|
|
| Attached Files | |
|