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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004616 | Zandronum | [All Projects] Bug | public | 2026-05-24 22:24 | 2026-05-25 12:21 |
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| Reporter | Extended-Tangent | |
| Assigned To | | |
| Priority | normal | Severity | major | Reproducibility | always |
| Status | confirmed | Resolution | open | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
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| Summary | 0004616: Dropped Flags/Team Items don't reset when the map resets, duping itself |
| Description | The mod I've been working on with a team utilizes ResetMap for a pregame countdown. When resetting the map after a team item has been dropped, in our case a flag, the indicator to the flag's status is still left as a "?", which means that shortly after, the flag is automatically returned—despite the map resetting with a new flag, which leaves the map with two of the same flag. |
| Steps To Reproduce | Play a CTF game with the WAD provided. Take a flag, suicide to drop the flag, and then hit the switch to reset the map. Note how the flag is still counted as dropped, and how it automatically returns and leaves the map with two of the same flag. |
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| Attached Files | FlagMapReset.wad [^] (3,980 bytes) 2026-05-24 22:24 |
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