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IDProjectCategoryView StatusDate SubmittedLast Update
0004609Zandronum[All Projects] Bugpublic2026-05-06 01:052026-05-15 08:18
ReporterDoomTheRobot 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.2.1 
Target VersionFixed in Version 
Summary0004609: EVENT script type GAMEEVENT_LEVEL_INIT 16 doesn't function properly in Invasion
DescriptionI'm unsure if this is intentional since I don't see any documentation about it.

It appears that the ACS EVENT script type GAMEEVENT_LEVEL_INIT 16 doesn't work properly in the invasion gamemode. Attempting to use ACS functions within this script type to change the level in some way doesn't work.

In other maps that aren't invasion it works as intended.
Steps To Reproduce- doom2.wad with invasioninitbug.wad loaded, MAP01
- Observe map & console, a message will be logged that should describe what SHOULD be happening to the map.
- Changemap to MAP02
- Observe map and console again, this time the changes described should take effect.
Attached Files? file icon invasioninitbug.wad [^] (8,945 bytes) 2026-05-06 01:05

- Relationships

-  Notes
User avatar (0024721)
unknownna (updater)
2026-05-15 08:18

Can confirm the issue, thanks for the example wad.

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- Issue History
Date Modified Username Field Change
2026-05-06 01:05 DoomTheRobot New Issue
2026-05-06 01:05 DoomTheRobot File Added: invasioninitbug.wad
2026-05-15 08:18 unknownna Note Added: 0024721
2026-05-15 08:18 unknownna Status new => confirmed






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