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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0004608 | Zandronum | [All Projects] Bug | public | 2026-04-30 13:31 | 2026-05-16 07:38 | ||||
| Reporter | NashMuhandes | ||||||||
| Assigned To | DrinkyBird | ||||||||
| Priority | normal | Severity | feature | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 3.2.1 | ||||||||
| Target Version | 3.3 | Fixed in Version | 3.3 | ||||||
| Summary | 0004608: [Strife, online] Conversations with NPCs derived from Peasant10 do not start online | ||||||||
| Description | Peasant NPCs in particular the ones deriving from the Peasant10 base class are not talkable to when playing online. This makes the main quest unstartable entirely, essentially bricking the game permanently, because the first guy you need to talk to is an NPC named Rowan, who happens to be a Peasant10 NPC. (The randomly-wandering non-quest-essential peasants are not affected; they are all talkable to) | ||||||||
| Steps To Reproduce | - Start a Zandronum server, coop, Strife as the IWAD, starting at MAP02 - Join the server, kill the initial guard dudes - Walk out the first door, walk forward a bit then turn left, there is an NPC standing behind a counter - Try to talk to him by pressing +use. The conversation won't spawn, so you will never get the first main quest of the game. | ||||||||
| Attached Files | |||||||||
Notes |
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DrinkyBird (developer) 2026-05-10 21:52 |
I can't reproduce, I can join a server and speak to Rowan fine, even go as far to complete his mission. |
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DoomTheRobot (reporter) 2026-05-12 05:48 |
Tried this myself, and also couldn't reproduce. However, I set sv_shootthroughallies to true, and for whatever reason that causes the issue described to occur. It even occurs in singleplayer with the CVar on. Perhaps that might be related? |
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DrinkyBird (developer) 2026-05-12 19:24 edited on: 2026-05-12 19:30 |
Yep, the trace to find an actor to talk to wasn't ignoring sv_shootthroughallies, and the Peasant actor has the FRIENDLY flag. This should fix that:'https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/branch%2Fdefault...topic%2Fdefault%2Fconversations-friendly-actors-fix?from_project_id=1309 [^]' |
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DrinkyBird (developer) 2026-05-13 10:48 |
Confirmed with Nash on Discord that shootthroughallies was the culprit, and the above commit does fix it. MR submitted:'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/364 [^]' |
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unknownna (updater) 2026-05-16 07:38 |
Can also confirm that the build fixes the issue. Thank you for the fix, and special thanks to DoomTheRobot for quickly figuring out the cause. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2026-04-30 13:31 | NashMuhandes | New Issue | |
| 2026-05-10 21:52 | DrinkyBird | Note Added: 0024707 | |
| 2026-05-12 05:48 | DoomTheRobot | Note Added: 0024708 | |
| 2026-05-12 19:24 | DrinkyBird | Note Added: 0024709 | |
| 2026-05-12 19:24 | DrinkyBird | Assigned To | => DrinkyBird |
| 2026-05-12 19:24 | DrinkyBird | Status | new => needs testing |
| 2026-05-12 19:24 | DrinkyBird | Status | needs testing => needs review |
| 2026-05-12 19:30 | DrinkyBird | Note Edited: 0024709 | View Revisions |
| 2026-05-13 10:48 | DrinkyBird | Note Added: 0024712 | |
| 2026-05-13 16:54 | DrinkyBird | Target Version | => 3.3 |
| 2026-05-16 07:38 | unknownna | Note Added: 0024725 | |
| 2026-05-16 07:38 | unknownna | Status | needs review => resolved |
| 2026-05-16 07:38 | unknownna | Fixed in Version | => 3.3 |
| 2026-05-16 07:38 | unknownna | Resolution | open => fixed |
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