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IDProjectCategoryView StatusDate SubmittedLast Update
0004606Zandronum[All Projects] Suggestionpublic2026-04-24 23:502026-06-02 16:41
Reporterauratoostronk 
Assigned To 
PrioritynoneSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version4.0-beta 
Target VersionFixed in Version 
Summary0004606: Add unlagged projectiles and possibly Q-Zandronum client-predictable ACS scripts
DescriptionWith the lack of support and activity on Q-Zandronum I'm finding it hard to provide support for my mod. I'd like to port it back over to Zandronum potentially but the lack of unlagged projectiles is the main thing holding it back I fear. How hard would it be to implement this in, even if done differently than how Q-Zandronum does it?
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User avatar (0024764)
BinaryCode (reporter)
2026-06-02 16:41

I think this was considered though likely not for 3.3.

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- Issue History
Date Modified Username Field Change
2026-04-24 23:50 auratoostronk New Issue
2026-06-02 16:41 BinaryCode Note Added: 0024764






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