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IDProjectCategoryView StatusDate SubmittedLast Update
0004604Zandronum[All Projects] Bugpublic2026-04-21 06:082026-04-27 20:05
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.2.1 
Target VersionFixed in Version 
Summary0004604: Teleporting players warp to their destination with "cl_buffercommands 1" + "cl_capfps 0"
DescriptionWhile watching a YouTube video of RCA League, season 3 finals, I noticed that players would warp to their teleport destination instead of teleporting directly. The player sprite flickers several steps to its teleport destination.

'https://youtu.be/Caakgk2VRkM?si=FfCeM-IcqCH5xMrT&t=906 [^]' , link to exact moment it happens.

You can see that the player teleporting from the lava pit warps to his position erroneously instead of teleporting directly.

This is caused by the new buffer when playing with uncapped FPS, and is a minor oversight.
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User avatar (0024700)
unknownna (updater)
2026-04-27 20:04
edited on: 2026-04-27 20:05

This also happens with observed players' viewing angle when respawning, but in this case it's unrelated to the buffer or the FPS, as it also happens in pre-buffer versions.


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- Issue History
Date Modified Username Field Change
2026-04-21 06:08 unknownna New Issue
2026-04-27 20:04 unknownna Note Added: 0024700
2026-04-27 20:05 unknownna Note Edited: 0024700 View Revisions






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