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IDProjectCategoryView StatusDate SubmittedLast Update
0004598Zandronum[All Projects] Bugpublic2026-04-12 04:442026-04-12 04:44
Reporterunknownna 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.2.1 
Target VersionFixed in Version 
Summary0004598: Crash at map start in AV.WAD: MAP09 with multiplayer emulation since 3.2 due to erroneous voodoo doll and "cl_identifytarget 2/3
DescriptionFor some reason, since 3.2, clients will crash in this map if multiplayer emulation is enabled. From the looks of it, there seems to spawn a duplicate Player 1 body at the Player 4 start, and if you then look at it with "cl_identifytarget 2/3/4" enabled, it will crash.

It does not crash if cl_identifytarget is set to 1, or disabled. Nonetheless, the duplicate player body is obviously not supposed to spawn there in the first place.
Steps To Reproduce1. zandronum -iwad doom2.wad -file av.wad +netgame +map map09 +cl_identifytarget 2
2. Look at the erroneous duplicate player body. It will crash.
Attached Filespng file icon Screenshot_Doom_20260412_063852.png [^] (44,004 bytes) 2026-04-12 04:44

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- Issue History
Date Modified Username Field Change
2026-04-12 04:44 unknownna New Issue
2026-04-12 04:44 unknownna File Added: Screenshot_Doom_20260412_063852.png






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