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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0004585 | Zandronum | [All Projects] Bug | public | 2026-01-22 04:39 | 2026-01-22 04:39 | ||||||||
| Reporter | Combinebobnt | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | Linux | OS | Debian | OS Version | 12 | ||||||||
| Product Version | 3.2.1 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0004585: GetPlayerStatus() doesn't work online when other keys are held | ||||||||||||
| Description | 'https://wiki.zandronum.com/GetPlayerStatus [^]' doesn't work online when other keys are held (ex: moving forward), but works offline. | ||||||||||||
| Steps To Reproduce | 1. Download and run attached get_player_status.pk3 2. Join game, GetPlayerStatus() value is constantly printing to the screen 3. Opening chat should cause GetPlayerStatus() = 1, works both offline and online 4. Close chat 5. Hold down the move forward key 6. Open chat with the move forward key still held 7. GetPlayerStatus() = 1 offline, but still = 0 online, different result | ||||||||||||
| Additional Information | Tested in 3.2.1 and 3.3-alpha-r260112-1855 | ||||||||||||
| Attached Files | |||||||||||||
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| Supporters: | No one explicitly supports this issue yet. |
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Issue History |
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| Date Modified | Username | Field | Change |
| 2026-01-22 04:39 | Combinebobnt | New Issue | |
| 2026-01-22 04:39 | Combinebobnt | File Added: get_player_status.pk3 | |
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