| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0004107 | Doomseeker | [All Projects] Suggestion | public | 2023-02-26 21:58 | 2025-11-13 12:05 | ||||
| Reporter | DrinkyBird | ||||||||
| Assigned To | Zalewa | ||||||||
| Priority | low | Severity | feature | Reproducibility | N/A | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Target Version | 1.5.2 | Fixed in Version | 1.5.2 | ||||||
| Summary | 0004107: Add support for Zandronum's SQF2_GAMEMODE_NAME / SQF2_GAMEMODE_SHORTNAME | ||||||||
| Description | Zandronum recently gained the ability to present the Name and ShortName fields for the current game mode as defined in [url=https://wiki.zandronum.com/GAMEMODE]GAMEMODE[/url] to launchers. It would be nice to see this used in the "Game Type" column in Doomseeker. | ||||||||
| Additional Information | https://hg.osdn.net/view/zandronum/zandronum-stable/rev/42c405796de6 https://wiki.zandronum.com/w/index.php?title=Launcher_protocol&type=revision&diff=1662&oldid=1248 Here's a build of the commit this was added: https://drinkybird.net/files/doom/zandronum_3.2-alpha-r230219-2017_win32.7z Additionally I have backported it to the 3.1 binary I run on Blue Firestick. The server "<Blue Firestick> ~~ Jumpmaze beta server" should report a game mode name "Jumpmaze" and short name "JM". | ||||||||
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Notes |
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Zalewa (developer) 2023-02-28 10:46 |
Adding features like this without first resolving 0004064 will only deepen the problem described by 0004064. |
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DrinkyBird (reporter) 2023-02-28 13:25 |
I started working on that after this got pushed, actually. Most of it has been refactoring so far though; I'm only now getting to actually working on the protocol changes... |
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Zalewa (developer) 2025-11-03 23:50 Last edited: 2025-11-03 23:51 |
Zandronum plugin version 67 on the beta auto-update channel should have this implemented. I went with SQF2_GAMEMODE_NAME alone. Didn't think of any use for SQF2_GAMEMODE_SHORTNAME for the time being. The custom game modes should also appear in the server filter game mode combobox. https://bitbucket.org/Doomseeker/doomseeker/commits/9c3a475982997f2c9c66244e4cbac84bf5dc6692 |
Issue History |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-02-26 21:58 | DrinkyBird | New Issue | |
| 2023-02-28 10:46 | Zalewa | Note Added: 0022787 | |
| 2023-02-28 13:25 | DrinkyBird | Note Added: 0022788 | |
| 2023-06-25 13:36 | Zalewa | Target Version | => 1.5.0 |
| 2025-11-03 20:53 | Zalewa | Assigned To | => Zalewa |
| 2025-11-03 20:53 | Zalewa | Status | new => assigned |
| 2025-11-03 23:49 | Zalewa | Target Version | 1.5.0 => 1.5.2 |
| 2025-11-03 23:50 | Zalewa | Note Added: 0024636 | |
| 2025-11-03 23:50 | Zalewa | Status | assigned => needs testing |
| 2025-11-03 23:51 | Zalewa | Note Edited: 0024636 | View Revisions |
| 2025-11-13 12:05 | Zalewa | Status | needs testing => resolved |
| 2025-11-13 12:05 | Zalewa | Fixed in Version | => 1.5.2 |
| 2025-11-13 12:05 | Zalewa | Resolution | open => fixed |

