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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0004031 | Zandronum | [All Projects] Bug | public | 2022-09-09 16:30 | 2022-09-17 06:13 | ||||||||
Reporter | Mr. Satan | ||||||||||||
Assigned To | |||||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | All | ||||||||
Product Version | 3.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0004031: Weapon desync when spectating | ||||||||||||
Description | Happens in 3.2 test version also. Weapons that use an Inventory item and A_JumpIfInventory to jump to another state desync if the person spectating is not present when the player picks up the inventory item. | ||||||||||||
Steps To Reproduce | load and create a server: Complex-Doom.v26a2.pk3 LCA-v1.5.9.6.pk3 randomons-v1.2.5.1.pk3 Have Client A join the server. Give "Demon Tech Devastator", give CommanderDevUpgrade in console window. Have Client B join the server and spectate client A. He'll still see the sprites for Demon Tech Devastator. Client B Give "Demon Tech Devastator", give CommanderDevUpgrade in console window. Have Client A spectate Client B he will see the correct sprites. If Client A reconnects he will see the wrong sprites when spectating. Changing map will break it for both clients. | ||||||||||||
Additional Information | Not sure if this can be fixed due to the current net code and the way inventory items/weapons work. | ||||||||||||
Attached Files | WeaponDesyncTest.pk3 [^] (611 bytes) 2022-09-16 04:59 | ||||||||||||
Notes | |
(0022377) Kaminsky (developer) 2022-09-09 19:18 |
Are you able to make a minimal example wad for this? |
(0022398) Mr. Satan (reporter) 2022-09-16 05:04 edited on: 2022-09-17 06:13 |
Uploaded WeaponDesyncTest.pk3 When upgraded, it uses RocketLauncher sprites and Beta BFG firing mode. Also A_FireOldBFG uses 40 ammo per shot instead of 1 which causes ammo amount to desync between players. In Console Use NewBFG900 Give BFGUpgrade |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2022-09-09 16:30 | Mr. Satan | New Issue | |
2022-09-09 19:18 | Kaminsky | Note Added: 0022377 | |
2022-09-16 04:59 | Mr. Satan | File Added: WeaponDesyncTest.pk3 | |
2022-09-16 05:04 | Mr. Satan | Note Added: 0022398 | |
2022-09-16 05:04 | Mr. Satan | Note Edited: 0022398 | View Revisions |
2022-09-16 05:05 | Mr. Satan | Note Edited: 0022398 | View Revisions |
2022-09-17 06:13 | Mr. Satan | Note Edited: 0022398 | View Revisions |
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