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IDProjectCategoryView StatusDate SubmittedLast Update
0003916Zandronum[All Projects] Bugpublic2021-10-31 14:452021-11-07 20:34
ReporterTrillster 
Assigned ToKaminsky 
PrioritynormalSeveritymajorReproducibilityalways
Statusneeds testingResolutionopen 
PlatformMicrosoft WindowsOSWindows 10 HomeOS Version20H2
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003916: SetDeadSpectator fails with only 1 or 0 players in-game
DescriptionSetDeadSpectator now fails to either turn a player into a dead spectator or a dead spectator into a player if there are only 1 or 0 players in the match. This issue was introduced since 3.0, as this behavior doesn't exist in current stable.
Steps To ReproduceLoad SetDeadSpectatorTest.pk3, load into a Deathmatch match via Offline Skirmish, use "invuse" in console to activate a script that should set you to spectator, wait 2 seconds, then back to player. With no bots this will fail. Add a bot, see that the script sets you to spectator, but fails to set to player. Add another bot and see that both work.
Attached Files? file icon SetDeadSpectatorTest.pk3 [^] (1,949 bytes) 2021-10-31 14:45

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-  Notes
User avatar (0021827)
Kaminsky (developer)
2021-11-07 20:34

This commit:https://osdn.net/projects/zandronum/scm/hg/zandronum-stable/commits/845474b7e3e7911da03a3e309563ce2d8a35203e [^] should address the issue of this ticket.

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- Issue History
Date Modified Username Field Change
2021-10-31 14:45 Trillster New Issue
2021-10-31 14:45 Trillster File Added: SetDeadSpectatorTest.pk3
2021-11-04 00:21 Kaminsky Status new => needs review
2021-11-07 20:34 Kaminsky Note Added: 0021827
2021-11-07 20:34 Kaminsky Assigned To => Kaminsky
2021-11-07 20:34 Kaminsky Status needs review => needs testing






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