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IDProjectCategoryView StatusDate SubmittedLast Update
0003564Zandronum[All Projects] Suggestionpublic2018-11-01 11:442023-08-05 20:23
ReporterFused 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.0 
Target VersionFixed in Version 
Summary0003564: Cvar to disable "x joined the game"
DescriptionI use SetDeadSpectator() to simulate better joining/leaving in zandronum, but one problem I ran across is that I can't disable this message, which makes this appear everytime someone joins midgame and is SetDeadSpectator'd. Would it be possible to have a cvar to disable this? I can log my own join message.
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User avatar (0020721)
Dusk (developer)
2019-06-04 19:34

Would it help if the message was printed after 1 tic of the player joining? That should suppress the message in this case. I'd prefer not to add another cvar for this case.
User avatar (0022900)
Fused (reporter)
2023-08-05 20:23

Hi Dusk, sure, if `SetDeadSpectator()` omits the message when it's called within that time, then that suits me.

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Supporters: capodecima
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- Issue History
Date Modified Username Field Change
2018-11-01 11:44 Fused New Issue
2019-02-17 20:53 Torr Samaho Product Version 3.1-beta => 3.0
2019-06-04 19:34 Dusk Note Added: 0020721
2019-06-04 19:34 Dusk Status new => feedback
2023-08-05 20:23 Fused Note Added: 0022900
2023-08-05 20:23 Fused Status feedback => new






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