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IDProjectCategoryView StatusDate SubmittedLast Update
0003414Zandronum[All Projects] Suggestionpublic2018-04-16 20:192018-10-15 20:08
ReporterFused 
Assigned To 
PriorityhighSeveritytweakReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.0 
Target VersionFixed in Version 
Summary0003414: backport 7a11be86150422174cd7d745ba5b8fe55d44c686
DescriptionHudmessages can randomly dissapear if you use many.
Zombie Horde 2 suffers from this and this commit fixes it. There is no workaround possible with acs.
Attached Files

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-  Notes
User avatar (0019167)
Fused (reporter)
2018-04-16 20:22

direct link btwhttps://github.com/coelckers/gzdoom/commit/7a11be86150422174cd7d745ba5b8fe55d44c686 [^]
User avatar (0019168)
Korshun (reporter)
2018-04-16 20:24

I recommend backporting this, because it seems to be able to cause memory corruption. It can crash the engine if you changemap 10 times and it can replace weapon name on the HUD.

Details and example wad:https://forum.zdoom.org/viewtopic.php?t=60262 [^]
User avatar (0019169)
ibm5155 (reporter)
2018-04-18 02:55

My test build:http://www.mediafire.com/?j4c1ke1vji5ul [^]
the same changes can be applied to zandronum 3.0 without any problem from what I tested
User avatar (0019860)
Fused (reporter)
2018-10-01 13:02

Hi, could this please be looked into? There's a commit ready so adding this Should'nt be a problem.
User avatar (0019869)
Torr Samaho (administrator)
2018-10-01 17:38

I'll look into this.
User avatar (0020126)
Fused (reporter)
2018-10-15 20:08

Cool, thanks.

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Supporters: Korshun
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2018-04-16 20:19 Fused New Issue
2018-04-16 20:22 Fused Note Added: 0019167
2018-04-16 20:24 Korshun Note Added: 0019168
2018-04-18 02:55 ibm5155 Note Added: 0019169
2018-10-01 13:02 Fused Note Added: 0019860
2018-10-01 17:38 Torr Samaho Note Added: 0019869
2018-10-15 20:08 Fused Note Added: 0020126






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