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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003371 | Zandronum | [All Projects] Bug | public | 2018-02-14 19:13 | 2018-02-18 12:49 | ||||||||
Reporter | dbthanatos | ||||||||||||
Assigned To | |||||||||||||
Priority | urgent | Severity | major | Reproducibility | sometimes | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 3.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003371: Spectators sometimes don't despawn and can be fragged | ||||||||||||
Description | For unknown reasons, while in a duel server with QCDE, spectator (or last player?) doesn't despawn when the duel begins after the countdown. Being a duel, only two player bodies should be on the map, yet the immobile body of one spectator can exist in the map and it can even be killed awarding a frag to the killer. 'https://clips.twitch.tv/TacitCogentTurnipEagleEye [^]' In this clip you can see it's "Necrophag1st" (playing corvus, green robe) vs "Ragequit" (playing nyx, blue haired chick). However, at the 9 seconds mark you see an additional nyx, not moving. @28 seconds, you see RageQuit jumping in the other side of the map, but at 29sec, Necrophag1st (the one we're spectating) kills the immobile Nyx. Notice that Necro gets +1 frag (although the spectator HUD is broken, that's another report) and the obituary reads "you rode Necrophag1st rocket" somehow. Necro then commited suicide to return to 0 frags for a fair match. | ||||||||||||
Steps To Reproduce | We don't know the exact way to reproduce, other than to be in a duel spectating other players. It happens in the transition between countdown and when the duel starts. | ||||||||||||
Additional Information | Whenever you see the additional body, you can hover your crosshair over it and it'll display the name of another player rather than the one in the duel you're fighting against. Additionaly, when you kill this weird "player", it doesnt play the death sequence as DECORATE would indicate. Instead if plays a couple frames and then stays frozen. Playes have reported that when you happen to be the "corpse" of this ghost player, you cant "respawn" or anything and they have to wait until the match is over and new map starts to be able to freely spectate. 'https://clips.twitch.tv/ApatheticEnticingWeaselDogFace [^]' In this clip someone had already killed it, but you see that when the player we're following "Oaku" aims at the weird frozen corpse, it reads that it's "Ragequit" whom you can see 2 seconds later in the scoreboard, is spectating, while the actual player Oaku is dueling is "Redead-ITA" (playing kane, green q4 soldier) | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0019065) Michaelis (reporter) 2018-02-18 08:07 |
This has happened multiple times across different mods -- namely, QCDE and D4T. All cases are Duel games, where there can only be 2 players, but body of 3rd is also present, sometimes as a distracting visual-only illusion, sometimes fraggable and yielding a point with wrong obituary. |
(0019068) DoodGuy (reporter) 2018-02-18 12:49 |
This can be really game disruptive, especially when your opponent is really skilled, would like this to be fixed asap. |
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Supporters: | Michaelis DoodGuy |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2018-02-14 19:13 | dbthanatos | New Issue | |
2018-02-18 08:07 | Michaelis | Note Added: 0019065 | |
2018-02-18 12:49 | DoodGuy | Note Added: 0019068 |
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