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ID | Project | Category | View Status | Date Submitted | Last Update |
0003265 | Zandronum | [All Projects] Bug | public | 2017-09-18 04:50 | 2017-09-18 04:50 |
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Reporter | JKist3 | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 3.0 | |
Target Version | | Fixed in Version | | |
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Summary | 0003265: demo_skiptics and demo_pause do not work correctly together |
Description | You should be able to pause a demo with demo_pause and advance it frame by frame with demo_skiptics 1. Currently this does not work correctly if a player turns his view angle while advancing a paused demo. The spectated player's view angle does not correctly matchup to his actual inputs and you are left with a demo that shows the player looking in a different angle than he actually was. You can see this very easily if the player fires projectiles as they shoot out at incorrect angles. |
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