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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003262||Doomseeker||[All Projects] Suggestion||public||2017-09-12 03:33||2017-09-12 18:14|
|Platform||x86_64||OS||Debian GNU/Linux||OS Version||buster/sid|
|Target Version||Fixed in Version|
|Summary||0003262: Allow $HOME and/or ~/ in file paths|
|Description||Doomseeker currently requires the file path to be absolute. ~/ and $HOME are not recognized as valid alternatives to /home/<username>, instead /home/<username> (e.g. /home/wub in my case) is written to each configuration. In example for IWAD paths, ~/ and $HOME fail with "Iwad Path error".|
This could possibly be extended to other user-configurable file paths, such as server executable path.
|Steps To Reproduce|
|Additional Information||Changing the path of my home folder (as a consequence of renaming my username on the local system) means all my previous configurations with IWAD paths in the "Create Game" window and various IWAD/PWAD paths subsequently need fixing to the new location.|
If I recall correctly, at worst this means the "Create Game" window fails to list the additional WADs and they will be missing. The paths still exist in the .ini configuration and need to be manually edited to the new paths in a text editor.
In reverse: If I keep my old home location, no change is required if the user wants to hard-type their old path.
|Attached Files||dpkg.log [^] (3,173 bytes) 2017-09-12 03:37|
edited on: 2017-09-12 03:38
Tested with Qt5 5.9.1 for original suggestion.
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|Opponents:||No one explicitly opposes this issue yet.|
|2017-09-12 03:33||WubTheCaptain||New Issue|
|2017-09-12 03:37||WubTheCaptain||Note Added: 0018287|
|2017-09-12 03:37||WubTheCaptain||File Added: dpkg.log|
|2017-09-12 03:38||WubTheCaptain||Note Edited: 0018287||View Revisions|
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