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ID | Project | Category | View Status | Date Submitted | Last Update |
0003174 | Zandronum | [All Projects] Bug | public | 2017-06-27 19:41 | 2017-06-27 19:41 |
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Reporter | Hypnotoad | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | | Fixed in Version | | |
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Summary | 0003174: SetActorPosition causes z-height desync on edges |
Description | The issue is very similar to this issue:'https://zandronum.com/tracker/view.php?id=1828 [^]' Except it happens with SetActorPosition. If you SetActorPosition yourself over an edge, you will be stuck in the edge and unable to move.
As with the above issue, it only happens online. |
Steps To Reproduce | I've attached the wad edgeTest.wad
Simply load this in a local server, and run over the teleport (which executes a script that calls SetActorPosition on you to the teleport destination, which is over the edge of the raised floor).
Observe how you are now stuck and cannot move properly for a while (or ever), but are rubber-banding all over the place. |
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Attached Files | edgeTest.wad [^] (4,228 bytes) 2017-06-27 19:41 |
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