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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000315 | Zandronum | [All Projects] Bug | public | 2011-02-28 20:14 | 2024-01-29 15:50 | ||||
Reporter | Luke | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | Linux | OS | Ubuntu/Edubuntu | OS Version | 10.10/10.04 | ||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000315: Can't see through semi-transparent textures like grids when in OpenGL | ||||||||
Description | As the title says. When the render is OpenGL I can't see through those textures. I've the latest Nvidia drivers. In software mode I can see through. | ||||||||
Steps To Reproduce | Start DOOM2 and turn 180 as you spawn in map01, when in OpenGL under Ubuntu 10.10, 10.04 or Edubuntu 10.04, 10.10. | ||||||||
Additional Information | GPU: Asus Nvidia GeForce GTX260 (896Mb DDR3) CPU: Intel Core 2 Quad @2.44Ghz RAM: 4Gb DDR2 800mhz OCZ (2x2Gb) Motherboard: Asus P5KC | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0001136) Luke (reporter) 2011-02-28 20:15 |
Excuse me if I've reported this two times. I can't delete this so: sorry. |
(0001137) Gez (reporter) 2011-03-01 08:14 edited on: 2011-03-01 08:14 |
This might somehow be related to 0000269, since it doesn't seem that the issue in 269 is in hqx proper. Does the presence of dynamic lights change whether you can see or not? |
(0001138) unknownna (updater) 2011-03-01 09:18 |
This also sounds similar to: 'http://www.skulltag.com/forum/viewtopic.php?f=33&t=23128 [^]' Does anything happen if you set gl_fogmode to 0, i.e., turn off the fog? |
(0001139) Luke (reporter) 2011-03-01 15:36 |
Doesn't help. It only lightens the ambient light. |
(0001780) Luke (reporter) 2011-06-06 16:06 |
A german guy told me that he has the same problem, sometime, while playing on mac. I told him to post here but I said it anyway. |
(0009046) Watermelon (developer) 2014-06-11 15:58 |
Please check in if this is a graphics issue on your end or a gzdoom issue... or if its resolved in 2.0 |
(0010256) Dusk (developer) 2014-09-07 15:14 |
'https://github.com/coelckers/gzdoom/commit/e29fce6951c70e5c2036e6dfc4ccf0fe38f24f00 [^]' |
(0023033) Ru5tK1ng (updater) 2024-01-29 15:50 |
The fix was added in 3.x. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-02-28 20:14 | Luke | New Issue | |
2011-02-28 20:15 | Luke | Note Added: 0001136 | |
2011-03-01 02:46 | unknownna | Relationship added | duplicate of 0000314 |
2011-03-01 08:14 | Gez | Note Added: 0001137 | |
2011-03-01 08:14 | Gez | Note Edited: 0001137 | View Revisions |
2011-03-01 09:18 | unknownna | Note Added: 0001138 | |
2011-03-01 11:13 | unknownna | Status | new => feedback |
2011-03-01 15:36 | Luke | Note Added: 0001139 | |
2011-03-01 15:36 | Luke | Status | feedback => new |
2011-06-06 16:06 | Luke | Note Added: 0001780 | |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2014-06-11 15:58 | Watermelon | Note Added: 0009046 | |
2014-06-11 15:58 | Watermelon | Status | new => feedback |
2014-09-07 15:14 | Dusk | Note Added: 0010256 | |
2024-01-29 15:50 | Ru5tK1ng | Note Added: 0023033 | |
2024-01-29 15:50 | Ru5tK1ng | Status | feedback => resolved |
2024-01-29 15:50 | Ru5tK1ng | Resolution | open => fixed |
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