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IDProjectCategoryView StatusDate SubmittedLast Update
0003145Zandronum[All Projects] Suggestionpublic2017-05-27 22:032024-03-01 04:48
ReporterRevilution 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusconfirmedResolutionbackport later 
PlatformMicrosoftOSWindowsOS Version10
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003145: Port the +DONTTHRUST flag
DescriptionIt's quite a while i see this Actor flag in GZDoom and yet it is not avaliable in Zandronum, this flag is usefull for making actors being discarded by A_Explode, A_RadiusThrust and similar functions if the actor is meant to be static yet shootable, stationary bosses as well solid shootable decorative actors can benefict from this instead of setting their Mass property to an absurd high value to make them immune to these functions.
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User avatar (0021588)
obake (reporter)
2021-01-15 19:32

As a modder, the Dontthrust flag is immensely useful, and should absolutely be added to Zandronum. Turret type enemies benefit from this flag especially.

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Supporters: Dynamix AtomicLugia FConst eagle obake mifu
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2017-05-27 22:03 Revilution New Issue
2021-01-15 19:32 obake Note Added: 0021588
2024-03-01 04:48 Ru5tK1ng Status new => confirmed
2024-03-01 04:48 Ru5tK1ng Resolution open => backport later






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