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IDProjectCategoryView StatusDate SubmittedLast Update
0003078Zandronum[All Projects] Suggestionpublic2017-04-19 23:412021-12-17 15:01
ReporterJaxOf7 
Assigned ToKaminsky 
PrioritynormalSeverityminorReproducibilityN/A
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target Version3.1Fixed in Version3.1 
Summary0003078: White Flag replacing
Descriptionso replacing Team Flags works like this

Decorate
actor BlueFlag2 : BlueFlag replaces BlueFlag
{
Translation "0:255=[0,0,255]:[0,0,255]"
States
{
Spawn:
PLAY A 1
Loop
Carry:
PLAY H 1
Loop
}
}

Teaminfo
Team "Blue Team"
{
FlagItem "BlueFlag2"
}

And replacing Gamemode items works like this

actor PossessionStone2 : PossessionStone replaces PossessionStone
{
Translation "0:255=[255,255,255]:[255,255,255]"
states
{
Spawn:
PLAY A 1
Loop
}
}

(No carry state though, so more difficult to modify how Terminator and PossessionStone looks when carried)

However, replacing WhiteFlag does not go smoothly.

actor WhiteFlag2 : WhiteFlag replaces WhiteFlag
{
Translation "0:255=[0,0,255]:[0,0,255]"
States
{
Spawn:
PLAY A 1
Loop
Carry:
PLAY H 1
Loop
}
}

While this can be picked up and capped...
This doesn't show up on the player or the HUD when picked up.
And dying will make the flag disappear forever.

So, either:
1. Make a way to define the WhiteFlag actor within TeamInfo or something.
2. Make WhiteFlag replacements function more like Terminator/PossessionStone replacements.
Attached Files

- Relationships

-  Notes
User avatar (0021662)
Kaminsky (developer)
2021-07-31 04:11

3.1 should now properly use any replacement actors in place of the "WhiteFlag" class.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Cutman
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2017-04-19 23:41 JaxOf7 New Issue
2021-07-31 04:11 Kaminsky Note Added: 0021662
2021-07-31 04:11 Kaminsky Assigned To => Kaminsky
2021-07-31 04:11 Kaminsky Status new => needs testing
2021-12-17 15:00 Kaminsky Status needs testing => resolved
2021-12-17 15:00 Kaminsky Fixed in Version => 3.1
2021-12-17 15:00 Kaminsky Resolution open => fixed
2021-12-17 15:01 Kaminsky Target Version => 3.1






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