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IDProjectCategoryView StatusDate SubmittedLast Update
0002762Zandronum[All Projects] Bugpublic2016-06-25 05:102021-07-23 20:25
ReporterCatastrophe 
Assigned ToKaminsky 
PrioritynormalSeverityminorReproducibilityalways
Statusneeds testingResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target Version3.1Fixed in Version 
Summary0002762: "Class" field in SKININFO breaks a_skullpop and spawns dummy players
Descriptioninstructions below
Steps To Reproduceload'http://static.allfearthesentinel.net/wads/hnsv1.pk3 [^]' with skulltag content
pick the hunter class
do "kill" in console
see how it spawns a dummy actor

to fix this edit the wad
remove the "class" line from skininfo
load up the wads
do "kill" again
Attached Files? file icon skininfo-skullpop-bug.pk3 [^] (271,248 bytes) 2016-06-25 16:56
? file icon skininfo_class_demo.cld [^] (10,732 bytes) 2017-03-19 21:00

- Relationships

-  Notes
User avatar (0015106)
Edward-san (developer)
2016-06-25 07:51
edited on: 2016-06-25 07:52

Before doing any ulterior investigation, you should make a reduced wad which would also work with gzdoom 1.8.6 (the only entry in your skininfo lump zdoom doesn't support would be 'Hidden', but it should still work without it, shouldn't it?) and test it again with both zan 3.0 and gzdoom 1.8.6.

User avatar (0015108)
Catastrophe (reporter)
2016-06-25 16:57

Ok I uploaded it. I can't find any GzDoom 1.8.6 downloads on google, but the bug does occur in Zandro 3.0.
User avatar (0015109)
Edward-san (developer)
2016-06-25 19:25
edited on: 2016-06-25 19:26

Here. The link is present in the Rules page.

User avatar (0015110)
Catastrophe (reporter)
2016-06-25 20:31

Doesnt happen in gzdoom
User avatar (0015111)
Edward-san (developer)
2016-06-25 23:00

(G)ZDoom supports S_SKIN, not SKININFO, so the example wad must be changed.
User avatar (0015112)
Catastrophe (reporter)
2016-06-25 23:47

I don't mod in Zdoom or know how to set up S_SKIN, either you or someone else will have to do that.
User avatar (0015118)
Torr Samaho (administrator)
2016-06-26 11:51

With skininfo-skullpop-bug.pk3, I can see the dummy actor online (not offline) in 2.1.2. In the latest 3.0 version (I only tested the head of our repo, not the last official beta build), the problem with the dummy actor seems to be gone. Can somebody confirm this?
User avatar (0015126)
Edward-san (developer)
2016-06-26 13:29

Weird, I can still see the dummy actor both offline and online and both 2.1.2 and 3.0.
User avatar (0017009)
Torr Samaho (administrator)
2017-03-19 11:38

I still can't reproduce this in 3.0. Can somebody reproduce this on Windows? If so, can you record a client side demo that shows the effect?
User avatar (0017023)
Edward-san (developer)
2017-03-19 21:12
edited on: 2017-03-19 21:12

I guess I didn't specify it happens in the death sequence with death camera on. When I respawn the proper actor is shown in 3.0, so I guess that part is fixed :)

User avatar (0017025)
Torr Samaho (administrator)
2017-03-19 21:13

Yeah, with "r_deathcamera 1" I can reproduce the issue. Thanks!
User avatar (0017073)
Torr Samaho (administrator)
2017-04-02 09:19
edited on: 2017-04-02 09:19

I noticed that this happens offline and online as well as in Zandronum 2.1.2. Can somebody make a ZDoom compatible example to check whether this is a ZDoom problem? With'https://zdoom.org/wiki/S_SKIN [^]' , the SKININFO to S_SKIN conversion should be rather simple.

User avatar (0021625)
Kaminsky (developer)
2021-07-23 20:24
edited on: 2021-07-23 20:25

A_SkullPop should now work properly in 3.1 without spawning dummy players.


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- Issue History
Date Modified Username Field Change
2016-06-25 05:10 Catastrophe New Issue
2016-06-25 07:51 Edward-san Note Added: 0015106
2016-06-25 07:51 Edward-san Status new => feedback
2016-06-25 07:52 Edward-san Note Edited: 0015106 View Revisions
2016-06-25 16:56 Catastrophe File Added: skininfo-skullpop-bug.pk3
2016-06-25 16:57 Catastrophe Note Added: 0015108
2016-06-25 16:57 Catastrophe Status feedback => new
2016-06-25 19:25 Edward-san Note Added: 0015109
2016-06-25 19:25 Edward-san Status new => feedback
2016-06-25 19:26 Edward-san Note Edited: 0015109 View Revisions
2016-06-25 20:31 Catastrophe Note Added: 0015110
2016-06-25 20:31 Catastrophe Status feedback => new
2016-06-25 23:00 Edward-san Note Added: 0015111
2016-06-25 23:00 Edward-san Status new => feedback
2016-06-25 23:47 Catastrophe Note Added: 0015112
2016-06-25 23:47 Catastrophe Status feedback => new
2016-06-26 11:51 Torr Samaho Note Added: 0015118
2016-06-26 11:51 Torr Samaho Assigned To => Torr Samaho
2016-06-26 11:51 Torr Samaho Status new => feedback
2016-06-26 13:29 Edward-san Note Added: 0015126
2016-12-24 22:43 Dusk Target Version => 3.0
2017-03-19 11:38 Torr Samaho Note Added: 0017009
2017-03-19 21:00 Edward-san File Added: skininfo_class_demo.cld
2017-03-19 21:12 Edward-san Note Added: 0017023
2017-03-19 21:12 Edward-san Note Edited: 0017023 View Revisions
2017-03-19 21:13 Torr Samaho Note Added: 0017025
2017-03-19 21:13 Torr Samaho Status feedback => assigned
2017-04-02 09:19 Torr Samaho Note Added: 0017073
2017-04-02 09:19 Torr Samaho Note Edited: 0017073 View Revisions
2017-04-02 09:19 Torr Samaho Note Revision Dropped: 17073: 0010283
2017-04-02 09:19 Torr Samaho Status assigned => feedback
2017-04-02 09:19 Torr Samaho Product Version 3.0-beta => 2.1
2017-04-02 09:19 Torr Samaho Target Version 3.0 => 3.1
2021-07-23 20:24 Kaminsky Note Added: 0021625
2021-07-23 20:24 Kaminsky Assigned To Torr Samaho => Kaminsky
2021-07-23 20:24 Kaminsky Status feedback => needs testing
2021-07-23 20:25 Kaminsky Note Edited: 0021625 View Revisions






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