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IDProjectCategoryView StatusDate SubmittedLast Update
0002647Zandronum[All Projects] Suggestionpublic2016-02-21 08:282024-03-01 06:22
ReporterCatastrophe 
Assigned To 
PrioritynormalSeveritytrivialReproducibilityN/A
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version 
Target VersionFixed in Version 
Summary0002647: Make GMEEVENT_PLAYERFRAGS work on suicides
DescriptionHi, currently GMEEVENT_PLAYERFRAGS doesn't work if a player suicides, and I think it would be convenient if it did.

Steps To Reproducemake both activator and arg1 the player number of who suicided
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-  Notes
User avatar (0014467)
Dusk (developer)
2016-02-21 19:39

Can't be done without breaking backwards compatibility.
User avatar (0023159)
Ru5tK1ng (updater)
2024-03-01 06:22

This should be possible with GAMEEVENT_ACTOR_DAMAGED and the Armor version. Just check if the Target is the same as the Source.

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- Issue History
Date Modified Username Field Change
2016-02-21 08:28 Catastrophe New Issue
2016-02-21 08:30 Catastrophe Note Added: 0014466
2016-02-21 08:33 Catastrophe Note Deleted: 0014466
2016-02-21 19:39 Dusk Note Added: 0014467
2016-02-21 20:08 Torr Samaho Project Site => Zandronum
2024-03-01 06:22 Ru5tK1ng Note Added: 0023159
2024-03-01 06:22 Ru5tK1ng Status new => closed
2024-03-01 06:22 Ru5tK1ng Resolution open => no change required






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