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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002447 | Zandronum | [All Projects] Bug | public | 2015-09-08 20:25 | 2024-04-08 19:42 | ||||
| Reporter | fr-blood | ||||||||
| Assigned To | Dusk | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 2.1 | ||||||||
| Target Version | 3.2 | Fixed in Version | 3.2 | ||||||
| Summary | 0002447: ThingCountNameSector with player | ||||||||
| Description | Hellow, I found a bug with this function when you use it with players. If a player is in the sector that shall count them and then spect for the sector they will remains inside instead the value change(with another player for example) | ||||||||
| Steps To Reproduce | Make a script with an hudmessagebold that will show how many players are in a certain sector using that function, makes on of the player join spects and you will see that the value stay the same. | ||||||||
| Attached Files | |||||||||
Notes |
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fr-blood (reporter) 2015-09-10 15:30 |
I've a new information this bug happens only if the TID is 0, I tried it with a TID of 9999 for example and it worked fine when the player joined spectators. |
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Unknown (reporter) 2017-12-01 18:34 edited on: 2017-12-01 18:41 |
This still happens with 3.0, and changing TID of players didn't work. |
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Edward-san (developer) 2017-12-01 18:42 |
Please make an example wad with the problem. |
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Unknown (reporter) 2017-12-01 18:52 edited on: 2017-12-01 19:26 |
EDIT : screw it, here's a test example :'https://www.dropbox.com/s/mlsdit8q52whhb0/ThingCountNameSector_Test.wad?dl=0 [^]' as described by konda : "When 2 players play in a one-chance map, and one of them dies - if the dead player spectates, the map will say "all players failed" even though there's still 1 player left who is still alive in the map." Apparently this is because DISCONNECT script doesn't remove player from that sector count. |
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Ru5tK1ng (updater) 2024-03-29 07:40 |
This should be fixed with:'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/84 [^]' |
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Ru5tK1ng (updater) 2024-03-31 19:19 |
This was merged in'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/c319cbb0dd2a6f79781bbd6f11741b9224d81363 [^]' |
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Ru5tK1ng (updater) 2024-04-08 19:42 |
Tested using the example wad provide above. The player spectating was not counted anymore. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | Unknown |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-09-08 20:25 | fr-blood | New Issue | |
| 2015-09-10 12:19 | Dusk | Assigned To | => Dusk |
| 2015-09-10 12:19 | Dusk | Status | new => acknowledged |
| 2015-09-10 15:30 | fr-blood | Note Added: 0013474 | |
| 2017-12-01 18:34 | Unknown | Note Added: 0018925 | |
| 2017-12-01 18:34 | Unknown | Note Edited: 0018925 | View Revisions |
| 2017-12-01 18:41 | Unknown | Note Edited: 0018925 | View Revisions |
| 2017-12-01 18:42 | Edward-san | Note Added: 0018926 | |
| 2017-12-01 18:42 | Edward-san | Status | acknowledged => feedback |
| 2017-12-01 18:52 | Unknown | Note Added: 0018927 | |
| 2017-12-01 19:09 | Unknown | Note Edited: 0018927 | View Revisions |
| 2017-12-01 19:26 | Unknown | Note Edited: 0018927 | View Revisions |
| 2024-03-29 07:40 | Ru5tK1ng | Note Added: 0023507 | |
| 2024-03-29 07:40 | Ru5tK1ng | Status | feedback => needs review |
| 2024-03-31 19:19 | Ru5tK1ng | Note Added: 0023513 | |
| 2024-03-31 19:19 | Ru5tK1ng | Status | needs review => needs testing |
| 2024-03-31 19:19 | Ru5tK1ng | Target Version | => 3.2 |
| 2024-04-08 19:42 | Ru5tK1ng | Note Added: 0023555 | |
| 2024-04-08 19:42 | Ru5tK1ng | Status | needs testing => resolved |
| 2024-04-08 19:42 | Ru5tK1ng | Resolution | open => fixed |
| 2024-04-08 19:42 | Ru5tK1ng | Fixed in Version | => 3.2 |
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