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IDProjectCategoryView StatusDate SubmittedLast Update
0001421Zandronum[All Projects] Bugpublic2013-07-21 18:052024-03-02 07:45
ReporterTsukiyomaru0 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformPCOSWindowsOS VersionXP SP3
Product Version1.1.1 
Target VersionFixed in Version 
Summary0001421: OpenGL stacking drawn frames while out of focus
DescriptionFrom what I noticed, the OpenGL stacks all frames drawn from the minute Candronum is put out of focus to the moment it is brought back to focus. However, the longer it stays out of focus, the slower the computer will run, until the maximum PC FPS reaches 0.1 frames per second, effectively freezing it.
Steps To Reproduce- Open Zandronum (specially in an online multiplayer server)
- Leave it running
- Change focus to another window
- Keep doing something else for a while. You will notice your cursor will "skip" quite often.
Additional InformationWhile Zandronum uses a lot of CPU, this issue does not happen in Software. Why? Software doesn't "stack" frames and actively draws them even while the game is out of focus. This also aid if you are chatting with someone in something else (like Skype) while awaiting for the next LMS or Survival round, for you can see what is going on there.
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-  Notes
User avatar (0009305)
Watermelon (developer)
2014-06-14 17:27

Does this still happen in 2.0?
User avatar (0010258)
Tsukiyomaru0 (reporter)
2014-09-10 06:25

haven't tried, Watermelon.
User avatar (0010275)
Watermelon (developer)
2014-09-18 16:02

You should try and see if it happens, and try in the latest GZDoom. Or else we can't help you.
User avatar (0023240)
Ru5tK1ng (updater)
2024-03-02 07:45

Closing due to no feedback from user. If user has issues with 3.1, please make a new ticket.

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- Issue History
Date Modified Username Field Change
2013-07-21 18:05 Tsukiyomaru0 New Issue
2014-06-14 17:27 Watermelon Note Added: 0009305
2014-06-14 17:27 Watermelon Status new => feedback
2014-09-10 06:25 Tsukiyomaru0 Note Added: 0010258
2014-09-10 06:25 Tsukiyomaru0 Status feedback => new
2014-09-18 16:02 Watermelon Note Added: 0010275
2024-03-02 07:45 Ru5tK1ng Note Added: 0023240
2024-03-02 07:45 Ru5tK1ng Status new => closed
2024-03-02 07:45 Ru5tK1ng Resolution open => no change required






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