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IDProjectCategoryView StatusDate SubmittedLast Update
0001327Zandronum[All Projects] Bugpublic2013-04-21 18:082024-03-11 07:38
ReporterMarcaek 
Assigned To 
PrioritynormalSeveritytweakReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.0 
Target Version3.2Fixed in Version3.2 
Summary0001327: TeamLMS fails to work on mapsets without normal DM starts
DescriptionWhen attempting to load TeamLMS on a map that has team starts but not deathmatch starts, the player is kicked with the message "no deathmatch starts" even if sv_useteamstartsindm is true.
Steps To ReproduceLoad Idl2013l.wad and set the gamemode to TLMS, then load map02.
Additional InformationIdl2013l map01 has deathmatch starts and works.
Attached Files

- Relationships
duplicate of 0002000closed "No deathmatch spawns" error when "sv_useteamspawnsindm" is true 

-  Notes
User avatar (0006763)
Arco (updater)
2013-07-23 03:14
edited on: 2013-07-25 20:01

It works perfectly fine on my end when I'm using v1.1.1.

EDIT: So it turns out that I'm an idiot. I had used the wrong settings when I was going to test this. My bad.

User avatar (0006769)
Dusk (developer)
2013-07-23 13:04

Marcaek, does it work for you on 1.1.1?
User avatar (0006799)
Marcaek (reporter)
2013-07-25 19:55

Nope. I used the latest STactors\data and ran the server with sv_useteamstartsindm 1, and it won't load the map due to no deathmatch starts.
User avatar (0009307)
Watermelon (developer)
2014-06-14 17:29

Does this still happen in 2.0 now?

User avatar (0011840)
Marcaek (reporter)
2015-03-16 14:21

Yes.
User avatar (0017741)
Marcaek (reporter)
2017-05-23 01:53

Still happens in current 3.0
User avatar (0017800)
Ru5tK1ng (updater)
2017-06-05 02:07

Does this build work any better?

'https://www.sendspace.com/file/igc4kw [^]'
User avatar (0023300)
Ru5tK1ng (updater)
2024-03-04 04:36

I'll see if I can dig up the changes I used to resolve this.
User avatar (0023302)
Ru5tK1ng (updater)
2024-03-04 16:18

I just decided to redo it:

'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/42 [^]'
User avatar (0023305)
Ru5tK1ng (updater)
2024-03-06 14:34

Merged in:'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/42 [^]'
User avatar (0023346)
Ru5tK1ng (updater)
2024-03-11 07:38

Pulled the latest changes and now maps such as IDL that don't have DM starts but Team Starts no longer error out in modes like Team LMS/DM. The server will use team starts to spawn the players randomly on the map. If players need to be restricted to their team specific spawns, then `sv_useteamstartsindm 1` will spawn players according to their team.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Monsterovich Marcaek Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2013-04-21 18:08 Marcaek New Issue
2013-07-23 03:14 Arco Note Added: 0006763
2013-07-23 13:04 Dusk Note Added: 0006769
2013-07-23 13:04 Dusk Status new => feedback
2013-07-25 19:55 Marcaek Note Added: 0006799
2013-07-25 19:55 Marcaek Status feedback => new
2013-07-25 20:01 Arco Note Edited: 0006763 View Revisions
2014-06-14 17:29 Watermelon Note Added: 0009307
2014-06-14 17:29 Watermelon Status new => feedback
2015-03-16 14:21 Marcaek Note Added: 0011840
2015-03-16 14:21 Marcaek Status feedback => new
2017-05-23 01:53 Marcaek Note Added: 0017741
2017-06-05 02:07 Ru5tK1ng Note Added: 0017800
2017-06-05 02:08 Ru5tK1ng Status new => feedback
2024-03-02 07:39 Ru5tK1ng Relationship added has duplicate 0002000
2024-03-02 07:39 Ru5tK1ng Relationship deleted has duplicate 0002000
2024-03-02 07:39 Ru5tK1ng Relationship added related to 0002000
2024-03-04 04:35 Ru5tK1ng Assigned To => Ru5tK1ng
2024-03-04 04:36 Ru5tK1ng Note Added: 0023300
2024-03-04 16:17 Ru5tK1ng Relationship replaced duplicate of 0002000
2024-03-04 16:18 Ru5tK1ng Note Added: 0023302
2024-03-04 16:18 Ru5tK1ng Assigned To Ru5tK1ng =>
2024-03-04 16:18 Ru5tK1ng Status feedback => needs review
2024-03-06 14:34 Ru5tK1ng Note Added: 0023305
2024-03-06 14:34 Ru5tK1ng Status needs review => needs testing
2024-03-06 14:34 Ru5tK1ng Target Version => 3.2
2024-03-11 07:38 Ru5tK1ng Note Added: 0023346
2024-03-11 07:38 Ru5tK1ng Status needs testing => resolved
2024-03-11 07:38 Ru5tK1ng Resolution open => fixed
2024-03-11 07:38 Ru5tK1ng Fixed in Version => 3.2






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