Anonymous | Login | Signup for a new account | 2024-04-24 19:05 UTC |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001305 | Zandronum | [All Projects] Bug | public | 2013-03-24 17:08 | 2024-03-19 05:25 | ||||
Reporter | Remodeat | ||||||||
Assigned To | Dusk | ||||||||
Priority | normal | Severity | minor | Reproducibility | random | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Linux | OS | Gentoo Linux | OS Version | x86_64 3.7.10 | ||||
Product Version | 1.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001305: "Address not mapped to object (signal 11)" in Scythe2.wad | ||||||||
Description | This crash started to occur for me around MAP17, basically what happens is whenever I quicksave, there is a good chance that when I load it, Zandronum will crash with "Address not mapped to object (signal 11)" | ||||||||
Steps To Reproduce | 1. Warp to a later level (or level with lots of monsters) 2. Quicksave 3. Quickload 4. Crash | ||||||||
Additional Information | It seems to me that the chance this crash occurs increases when Revenant projectiles are tracking me, but I am unsure if this has any effect as to why crashing occurs at all. I have loaded a flawed save game in the windows version and no crash occured. With this being said, I am able to work around the crash by loading it in the windows version, moving to a different location, and then saving again. Running the windows version in wine is a bit more problematic however and using the Linux version is preferred. Attached below is the output of the console at the time of the crash and zandronum-crash.log | ||||||||
Attached Files | zandronumoutput.log [^] (704 bytes) 2013-03-24 17:09 crashSave.zds.zip [^] (198,520 bytes) 2013-03-24 18:55 | ||||||||
Notes | |
(0006170) Dusk (developer) 2013-03-24 18:56 |
Kind of difficult to grab a back trace here... attached a save game which crashes Zandronum. I'll try see if I can pinpoint the source of trouble. |
(0023426) Ru5tK1ng (updater) 2024-03-19 05:25 |
If you are still having this issue with zandronum 3.1 or the 3.2 beta, please reopen this ticket. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-03-24 17:08 | Remodeat | New Issue | |
2013-03-24 17:09 | Remodeat | File Added: zandronumoutput.log | |
2013-03-24 18:55 | Dusk | File Added: crashSave.zds.zip | |
2013-03-24 18:56 | Dusk | Note Added: 0006170 | |
2013-03-24 18:56 | Dusk | Assigned To | => Dusk |
2013-03-24 18:56 | Dusk | Status | new => confirmed |
2024-03-19 05:25 | Ru5tK1ng | Note Added: 0023426 | |
2024-03-19 05:25 | Ru5tK1ng | Status | confirmed => closed |
2024-03-19 05:25 | Ru5tK1ng | Resolution | open => no change required |
Copyright © 2000 - 2024 MantisBT Team |