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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000013||Zandronum||[All Projects] Suggestion||public||2010-09-10 03:24||2014-05-15 21:48|
|Status||closed||Resolution||unable to reproduce|
|Target Version||Fixed in Version|
|Summary||0000013: Projectiles Dont Spawn correctly compared to Single player.|
|Description||Here is a wad that uses projectiles, please play map jd01 for about a minute, then try playing the same map online... You'll see the clear difference. I can't really describe it.|
|Steps To Reproduce||1. goto map jd01 in singleplayer|
2. play for a minute, make observations.
3. host server with wad (LMS gamemode)
4. goto map jd01 online
5. Behold, the projectiles are "strange"
|Additional Information||game mode : lms|
map : jd01
single player + multiplayer
Map is unbeatable, you just need to pay attention to the projectiles.
I don't understand what you're trying to say. I couldn't verify any differences at all.
Let's see, there are several script warnings, tries to register class 'Barrel' more than once, two actors have the same DoomEdNum of 2024.
|old ticket, no feedback, wad link is dead|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2010-09-10 03:24||Anonymous||New Issue|
|2010-09-24 23:18||unknownna||Note Added: 0000152|
|2010-09-26 19:26||Anonymous||Note Added: 0000191|
|2010-11-12 18:42||Anonymous||Note Deleted: 0000191|
|2014-05-14 18:58||Dusk||Note Added: 0008792|
|2014-05-14 18:58||Dusk||Status||new => closed|
|2014-05-14 18:58||Dusk||Resolution||open => waiting for zdoom|
|2014-05-14 18:58||Dusk||Status||closed => new|
|2014-05-14 18:58||Dusk||Note Deleted: 0008792|
|2014-05-14 18:59||Dusk||Resolution||waiting for zdoom => open|
|2014-05-15 21:48||Dusk||Note Added: 0008798|
|2014-05-15 21:48||Dusk||Status||new => closed|
|2014-05-15 21:48||Dusk||Resolution||open => unable to reproduce|
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