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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001173 | Zandronum | [All Projects] Suggestion | public | 2012-11-06 14:35 | 2018-09-30 23:07 | ||||
Reporter | someoneelse | ||||||||
Assigned To | Dusk | ||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | 1.3 | Fixed in Version | 2.0 | ||||||
Summary | 0001173: New dmflag- shared keys for multiplayer | ||||||||
Description | In vanilla coop, when one player picks up a key, every player gets it. Since it's a pretty vanilla thing, which encourages cooperation, I think it would make a very usefull option. | ||||||||
Attached Files | keys.diff [^] (4,799 bytes) 2013-09-13 05:52 [Show Content] | ||||||||
Notes | |
(0005361) Balrog (reporter) 2012-11-11 15:59 |
I agree that this is a good thing to have around, perhaps even as a default. Maybe have a second CVAR to enable/disable "%PLAYER% has picked up the %KEY%" messages? I'm not sure everyone would want them, and I don't think it would be difficult to implement. |
(0005379) someoneelse (reporter) 2012-11-12 04:34 |
Well, maybe they should look like normal pick-up messages and have the same priority? |
(0005395) Qent (updater) 2012-11-14 18:10 edited on: 2012-11-14 18:11 |
Is there some reason that the shared keys mod that Synert gave you is insufficient? Loading that would be practically as easy as setting a DMFlag. |
(0005396) ZzZombo (reporter) 2012-11-15 04:58 |
Because it's Vanilla Doom feature so it should be built in Zandronum itself but until that you can use mods to simulate the behavior, of course. It like the old Vanilla RANG, until Zandronum got it we used PWADs for that. |
(0005400) Qent (updater) 2012-11-15 18:15 |
No we didn't. It is impossible to replicate the vanilla RNG with a PWAD. If you're talking about oldweps, that did not replicate vanilla, nor was it intended to. But are you saying that the shared keys mod already works the way you would like? |
(0005403) ZzZombo (reporter) 2012-11-16 01:15 |
No, I didn't try it. |
(0005404) someoneelse (reporter) 2012-11-16 17:12 |
My bad, it isn't a vanilla feature indeed. I just found this in a very, very old (but one of the best) speedrun demo. Still, I think such an early appearance of such feature makes it relevant... |
(0006112) Watermelon (developer) 2013-03-13 19:18 |
Would this be for only vanilla or be extended into non vanilla games that have keys? |
(0006114) Dusk (developer) 2013-03-13 23:55 |
I have an implementation of this around that manages all AKeys. I've just been unsure of whether it would be a good idea to add it considering a mod already implements the feature. However a mod cannot do it for all AKeys while an engine feature could. |
(0006275) someoneelse (reporter) 2013-04-09 15:13 |
Water, standard IWADs, I think? Well, using it as a mod has many disadvantages: it can't be changed while in game, it's not convenient enough to be widely used, also additional mods in vanilla servers may make server look like it isn't vanilla. |
(0006288) Marcaek (reporter) 2013-04-16 19:24 |
Considering that this could apply to all games with keys, and reduce dependency on PWADs, I'm very much for it. |
(0007135) someoneelse (reporter) 2013-09-07 21:09 |
20 to 1 is a pretty good score, maybe it could be reconsidered? What if I could find someone who can write the code from ijon's wad into a ready patch? |
(0007136) Qent (updater) 2013-09-07 21:33 |
Dusk has already written it. It's just a question of whether to add it in. |
(0007137) Arco (updater) 2013-09-07 22:06 |
Quote from someoneelse Just because this feature has a high number of supporters does not imply that it will be added any time sooner. That's the developer's decision. And DECORATE and C+ rely on a completely different codebase, both of which are not compatible. |
(0007141) Dusk (developer) 2013-09-08 10:14 |
Guess I'll make a patch then... |
(0007163) someoneelse (reporter) 2013-09-11 15:54 |
I'd love to check its effect thoroughly, doing servers and testing with friends... I am unable to produce binaries currently though. If someone would be able to make win binaries, I would do the solid testing. |
(0007194) Dusk (developer) 2013-09-15 20:58 |
This has been added |
(0007461) Qent (updater) 2013-10-24 22:45 |
This works in 131012. I tested in Doom, Hexen, and Heretic. Strife co-op was too broken to tell, but worked with cheat-summoned keys. I also tested KDiZD, which has custom keys. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | ZzZombo Balrog Qent someoneelse Combinebobnt Dusk QuadrumpusGuy HexaDoken DevilHunter Marcaek RusselCS jwaffe katZune Esum Tux Syn2rt lollipop Toxicity Wirtualnosc wario IceDragon Monsterovich TheMightyHeracross |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-11-06 14:35 | someoneelse | New Issue | |
2012-11-11 15:59 | Balrog | Note Added: 0005361 | |
2012-11-12 04:34 | someoneelse | Note Added: 0005379 | |
2012-11-14 18:10 | Qent | Note Added: 0005395 | |
2012-11-14 18:11 | Qent | Note Edited: 0005395 | View Revisions |
2012-11-14 22:23 | Dusk | Status | new => feedback |
2012-11-15 04:58 | ZzZombo | Note Added: 0005396 | |
2012-11-15 18:15 | Qent | Note Added: 0005400 | |
2012-11-16 01:15 | ZzZombo | Note Added: 0005403 | |
2012-11-16 17:12 | someoneelse | Note Added: 0005404 | |
2012-11-16 17:12 | someoneelse | Status | feedback => new |
2013-03-13 19:18 | Watermelon | Note Added: 0006112 | |
2013-03-13 23:55 | Dusk | Note Added: 0006114 | |
2013-04-09 15:13 | someoneelse | Note Added: 0006275 | |
2013-04-16 19:24 | Marcaek | Note Added: 0006288 | |
2013-09-07 21:09 | someoneelse | Note Added: 0007135 | |
2013-09-07 21:33 | Qent | Note Added: 0007136 | |
2013-09-07 22:06 | Arco | Note Added: 0007137 | |
2013-09-08 10:14 | Dusk | Assigned To | => Dusk |
2013-09-08 10:14 | Dusk | Status | new => assigned |
2013-09-08 10:14 | Dusk | Note Added: 0007141 | |
2013-09-08 10:53 | Dusk | Target Version | => 1.3 |
2013-09-08 11:20 | Dusk | File Added: stuff.diff | |
2013-09-08 11:20 | Dusk | Status | assigned => needs review |
2013-09-08 11:20 | Dusk | File Deleted: stuff.diff | |
2013-09-08 11:21 | Dusk | File Added: keys.diff | |
2013-09-08 11:22 | Dusk | File Deleted: keys.diff | |
2013-09-08 11:22 | Dusk | File Added: keys.diff | |
2013-09-08 12:09 | Dusk | File Deleted: keys.diff | |
2013-09-08 12:10 | Dusk | File Added: keys.diff | |
2013-09-11 15:54 | someoneelse | Note Added: 0007163 | |
2013-09-13 05:51 | Dusk | File Deleted: keys.diff | |
2013-09-13 05:52 | Dusk | File Added: keys.diff | |
2013-09-15 20:58 | Dusk | Note Added: 0007194 | |
2013-09-15 20:58 | Dusk | Status | needs review => needs testing |
2013-09-15 23:00 | Toxicity | Note Added: 0007195 | |
2013-09-16 07:21 | Dusk | Note Deleted: 0007195 | |
2013-10-24 22:45 | Qent | Note Added: 0007461 | |
2013-10-24 22:45 | Qent | Status | needs testing => resolved |
2013-10-24 22:45 | Qent | Fixed in Version | => 2.0-beta |
2013-10-24 22:45 | Qent | Resolution | open => fixed |
2015-01-23 04:56 | Blzut3 | Fixed in Version | 2.0-beta => 2.0 |
2018-09-30 23:07 | Blzut3 | Status | resolved => closed |
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