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IDProjectCategoryView StatusDate SubmittedLast Update
0000441Zandronum[All Projects] Suggestionpublic2011-05-13 16:112014-06-10 16:00
Reporterunknownna 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000441: ThrustThing/ThrustThingZ compatibility with ZDCTF
DescriptionMAP17 (The Floating City) in unplayable in Skulltag due to the newer ZDoom thrusting behavior. You always land on the insta-kill water sectors when using the jump pads.
Steps To ReproduceSkulltag:

1. Start Skulltag with stctfmp2.wad loaded.
2. "compat_limited_airmovement 1; sv_aircontrol 0" in the console.
3. "map map17" in the console.

ZDaemon:

1. Start ZDaemon with zdctfmp2.wad loaded.
2. "map map17" in the console.
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-  Notes
User avatar (0001599)
unknownna (updater)
2011-05-14 04:38
edited on: 2011-05-14 04:38

This is the ZDoom 1.23 beta 33 behavior (source). According to the ZDoom changelog, ThrustThingZ comes from Skulltag.

July 21, 2000

* Added Thing_Move and ThrustThingZ specials from Skull Tag. Also added Skull Tag's newtid parameter to Thing_Spawn(NoFog).

User avatar (0009007)
Watermelon (developer)
2014-06-10 16:00

Does this still happen in 2.0?

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- Issue History
Date Modified Username Field Change
2011-05-13 16:11 unknownna New Issue
2011-05-13 16:17 unknownna Description Updated View Revisions
2011-05-14 04:38 unknownna Note Added: 0001599
2011-05-14 04:38 unknownna Note Edited: 0001599 View Revisions
2014-06-10 16:00 Watermelon Note Added: 0009007
2014-06-10 16:00 Watermelon Status new => feedback






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