MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000997 | Zandronum | [All Projects] Suggestion | public | 2012-08-28 14:52 | 2018-09-30 22:23 |
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Reporter | vulpes | |
Assigned To | Edward-san | |
Priority | normal | Severity | feature | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.0 | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
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Summary | 0000997: new "spycancel" ccmd |
Description | Hello. I made a new CCMD, that returns camera (and control) back to the player, while he spying via "spynext" or "spyprev" commands. This makes spying a lot easier in 16x16 games, when you need to regain control of yourself very quickly. |
Steps To Reproduce | just bind "spycancel" command to any key. |
Additional Information | CCMD (spycancel)
{
players[consoleplayer].camera = players[consoleplayer].mo;
FinishChangeSpy( consoleplayer );
return;
} |
Tags | No tags attached. |
Relationships | child of | 0002172 | closed | Torr Samaho | Upgrade GZDoom base to 1.8.6 |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-08-28 14:52 | vulpes | New Issue | |
2012-08-28 18:16 | ZzZombo | Note Added: 0004498 | |
2012-08-28 20:39 | vulpes | Note Added: 0004502 | |
2013-06-23 13:09 | Dusk | Note Added: 0006484 | |
2013-06-23 13:09 | Dusk | Status | new => acknowledged |
2013-06-23 13:09 | Dusk | Resolution | open => waiting for zdoom |
2013-06-23 15:17 | Dusk | Note Added: 0006488 | |
2013-06-23 18:10 | Edward-san | Note Added: 0006491 | |
2013-06-23 18:11 | Edward-san | Resolution | waiting for zdoom => backport later |
2013-06-23 18:57 | Dusk | Assigned To | => Edward-san |
2013-06-23 19:02 | Edward-san | Note Edited: 0006491 | bug_revision_view_page.php?bugnote_id=6491#r3582 |
2013-07-16 21:38 | Edward-san | Summary | new ccmd => new "spy canceller" ccmd |
2013-07-16 21:39 | Edward-san | Note Edited: 0006491 | bug_revision_view_page.php?bugnote_id=6491#r3717 |
2013-07-16 21:53 | Edward-san | Note Edited: 0006491 | bug_revision_view_page.php?bugnote_id=6491#r3718 |
2015-08-01 17:58 | Edward-san | Note Added: 0013027 | |
2015-08-01 17:58 | Edward-san | Status | acknowledged => needs testing |
2015-08-01 17:58 | Edward-san | Resolution | backport later => open |
2015-08-01 17:58 | Edward-san | Target Version | => 3.0 |
2015-08-01 18:00 | Edward-san | Note Edited: 0013027 | bug_revision_view_page.php?bugnote_id=13027#r7784 |
2015-08-01 18:05 | WaTaKiD | Relationship added | child of 0002172 |
2015-08-01 18:09 | WaTaKiD | Summary | new "spy canceller" ccmd => new "spycancel" ccmd |
2015-08-01 18:09 | WaTaKiD | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=7786#r7786 |
2015-08-01 18:09 | WaTaKiD | Additional Information Updated | bug_revision_view_page.php?rev_id=7788#r7788 |
2015-08-23 19:27 | Ru5tK1ng | Note Added: 0013258 | |
2015-08-25 09:57 | Dusk | Status | needs testing => resolved |
2015-08-25 09:57 | Dusk | Fixed in Version | => 3.0 |
2015-08-25 09:57 | Dusk | Resolution | open => fixed |
2018-09-30 22:23 | Blzut3 | Status | resolved => closed |
Notes |
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A better name would be "cancelspy" |
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(0004502)
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vulpes
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2012-08-28 20:39
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Yea, name can be anything. |
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(0006484)
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Dusk
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2013-06-23 13:09
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Should go through ZDoom first. |
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(0006488)
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Dusk
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2013-06-23 15:17
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(0006491)
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Edward-san
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2013-06-23 18:10
(edited on: 2013-07-16 21:53) |
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[Added]. Ah yes, zdoom now is updated in github. :D
Ahem, the zandronum code is very different from zdoom, so it's hard to backport without conflicts. Also, there's an intermediate revision which should be backported first, and it is r1583 (it's huge but only the first hunk of src/g_game.cpp is actually needed).
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(0013027)
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Edward-san
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2015-08-01 17:58
(edited on: 2015-08-01 18:00) |
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Tested this with 3.0-alpha-150819-2351. Worked for me as a spectator and a player. Very useful command! |
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