MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000972 | Zandronum | [All Projects] Suggestion | public | 2012-08-14 20:22 | 2014-06-11 21:48 |
Reporter | SuperToaster | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | closed | Resolution | backport later | ||
Platform | OS | OS Version | |||
Product Version | 1.0-beta | ||||
Target Version | Fixed in Version | ||||
Summary | 0000972: Backport A_RailAttack from ZDoom latest | ||||
Description | As tittle says, please backport ZDoom's A_RailAttack function. It is presented in Zand but have nearly no customization (no flags, no custom actors etc). I think this is what Zandronum must-have as Railgun is one of weapons it ancestor had and i'm sure Zand will have in it 1.0 release. Also this is the only good way to create beam weapons without writing too much code which anyway will lag in multiplayer. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-08-14 20:22 | SuperToaster | New Issue | |||
2012-08-21 18:31 | SuperToaster | Note Added: 0004418 | |||
2014-06-11 21:48 | Watermelon | Status | new => closed | ||
2014-06-11 21:48 | Watermelon | Resolution | open => backport later |
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