MantisBT - Zandronum
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0000958Zandronum[All Projects] Suggestionpublic2012-08-07 12:072012-08-07 15:52
Nati46 
 
normalminoralways
closedno change required 
98d 
 
0000958: Pressing fire to respawn - Detrimental in competitive gamemodes
This feature can cause a player to unwillingly respawn - e.g while in a fight, the player unsuccesfully tries to attack the enemy, dying in the process - the fire button press causes him to respawn unintentionally, sometimes being costful (Such as in a BFG situation in 1 on 1, or when the enemy is at a vantagous spot).
Happens often in duel matches.
The only port to implement this feature is Zandronum,and I think that making it a toggle option on the client side or removing it altogether will help the competitive side of Zandronum.
Multiplayer, weapon
Issue History
2012-08-07 12:07Nati46New Issue
2012-08-07 12:11Nati46Note Added: 0004299
2012-08-07 13:13QentNote Added: 0004301
2012-08-07 13:13QentNote Edited: 0004301bug_revision_view_page.php?bugnote_id=4301#r2360
2012-08-07 13:30IvanNote Added: 0004302
2012-08-07 14:38Nati46Note Added: 0004303
2012-08-07 15:51Torr SamahoNote Added: 0004304
2012-08-07 15:52Torr SamahoStatusnew => closed
2012-08-07 15:52Torr SamahoResolutionopen => no change required

Notes
(0004299)
Nati46   
2012-08-07 12:11   
Forgot to mention something trivial : at the moment you can respawn by either pressing the "fire" button or the "open" button - I think that an option to restrict it to "open" only will cause less unnecessary deaths and further improve the quality of competitive play in this port :)
(0004301)
Qent   
2012-08-07 13:13   
Similar to'http://zandronum.com/tracker/view.php?id=953 [^]' , a +respawn command would be great.

(0004302)
Ivan   
2012-08-07 13:30   
Doesn't this feature also allow you to instantly shoot your weapon as soon as you respawn unlike Zdaemon ? I thought it did.
(0004303)
Nati46   
2012-08-07 14:38   
Yes, and that, by the way, can cause weapon desyncs (weapons seem as if they are firing but nothing goes out) quite often at higher (120+) pings.
(0004304)
Torr Samaho   
2012-08-07 15:51   
Already implemented as cl_respawnonfire: 0000307