MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000950 | Zandronum | [All Projects] Suggestion | public | 2012-08-03 13:20 | 2012-08-03 21:16 |
Reporter | DoomTay | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | denied | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.0-beta | ||||
Target Version | Fixed in Version | ||||
Summary | 0000950: Megaphere impossible to pick up when health and armor are already full | ||||
Description | I've seen various instances where if your ammo for a type of gun is full, the weapon can't be picked up. It would be useful if the same principle ca be applied to "Mega powerups" especially in rocket jump maps or other maps that have several megaspheres in one place. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-08-03 13:20 | DoomTay | New Issue | |||
2012-08-03 14:24 | Qent | Note Added: 0004232 | |||
2012-08-03 15:12 | ZzZombo | Note Added: 0004233 | |||
2012-08-03 21:15 | Dusk | Note Added: 0004235 | |||
2012-08-03 21:16 | Dusk | Status | new => closed | ||
2012-08-03 21:16 | Dusk | Resolution | open => denied |
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