MantisBT - Zandronum
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0000920Zandronum[All Projects] Bugpublic2012-07-14 01:052018-09-30 23:13
ZzZombo 
Torr Samaho 
normalminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
98d 
2.0 
0000920: Improperly captured screenshots
On my notebook with ATI Mobility Radeon HD 5470 (also it has Intel(R) HD Graphics) saves _very_ ugly screenshots.
Trivial, but... start Skulltag and take a screenshot.
When capturing screenshots with debug binary it shows an error dialog (on second image).
No tags attached.
has duplicate 0001443closed Dusk Screenshot Console Command Bug 
png Screenshot_Doom_20120714_095648.png (1,194,900) 2012-07-14 01:05
https://zandronum.com/tracker/file_download.php?file_id=643&type=bug
png errormessage.png (48,222) 2012-07-14 01:07
https://zandronum.com/tracker/file_download.php?file_id=644&type=bug
png

zip CrashReport.zip (18,895) 2014-07-23 00:03
https://zandronum.com/tracker/file_download.php?file_id=1268&type=bug
Issue History
2012-07-14 01:05ZzZomboNew Issue
2012-07-14 01:05ZzZomboFile Added: Screenshot_Doom_20120714_095648.png
2012-07-14 01:07ZzZomboFile Added: errormessage.png
2012-07-14 05:08QentNote Added: 0003962
2012-07-14 06:12ZzZomboNote Added: 0003963
2012-07-14 14:19QentNote Added: 0003965
2012-07-14 14:21QentNote Edited: 0003965bug_revision_view_page.php?bugnote_id=3965#r2156
2012-07-14 14:43ZzZomboNote Added: 0003966
2012-07-14 19:55Torr SamahoNote Added: 0003968
2012-07-15 05:44ZzZomboNote Added: 0003974
2012-07-15 06:49Torr SamahoNote Added: 0003976
2012-07-16 02:32ZzZomboNote Added: 0003999
2012-07-16 13:52DuskStatusnew => feedback
2012-07-30 05:38ZzZomboNote Added: 0004145
2012-07-30 05:38ZzZomboStatusfeedback => new
2012-07-31 19:22Torr SamahoStatusnew => acknowledged
2012-07-31 19:23Torr SamahoResolutionopen => backport later
2013-01-30 13:44ZzZomboNote Added: 0005871
2013-08-01 23:33DuskRelationship addedhas duplicate 0001443
2014-07-14 07:39ZzZomboNote Added: 0009965
2014-07-18 08:39Dark-AssassinNote Added: 0009997
2014-07-18 08:39Dark-AssassinNote Edited: 0009997bug_revision_view_page.php?bugnote_id=9997#r5359
2014-07-19 13:08Torr SamahoNote Added: 0010003
2014-07-19 13:08Torr SamahoAssigned To => Torr Samaho
2014-07-19 13:08Torr SamahoStatusacknowledged => feedback
2014-07-19 13:13Torr SamahoStatusfeedback => needs testing
2014-07-23 00:02ZzZomboNote Added: 0010040
2014-07-23 00:03ZzZomboFile Added: CrashReport.zip
2014-07-23 18:02Torr SamahoNote Added: 0010046
2014-07-23 20:35WaTaKiDNote Added: 0010047
2014-07-23 21:26FritsNote Added: 0010048
2014-08-02 18:20Torr SamahoNote Added: 0010111
2014-08-02 18:21Torr SamahoStatusneeds testing => resolved
2014-08-02 18:21Torr SamahoFixed in Version => 2.0
2014-08-02 18:21Torr SamahoResolutionbackport later => fixed
2018-09-30 23:13Blzut3Statusresolved => closed

Notes
(0003962)
Qent   
2012-07-14 05:08   
Just a hunch, but what is your screen resolution? There are problems with non powers of two, IIRC.
(0003963)
ZzZombo   
2012-07-14 06:12   
1366x768, you could know it from the attached screenshots.
(0003965)
Qent   
2012-07-14 14:19   
(edited on: 2012-07-14 14:21)
Oh right. Actually it can't have been non powers of two doing it.... Divisibility by four, maybe? I don't remember; I think it was on the old forums. As a workaround, try changing to other resolutions.

(0003966)
ZzZombo   
2012-07-14 14:43   
Yeahm changing to 800x600 helped, but it's isn't appropriate to my widescreen monitor.
(0003968)
Torr Samaho   
2012-07-14 19:55   
Is it any different in GZDoom 323? If not, is it different in the latest GZDoom version? If not, please report it over there.
(0003974)
ZzZombo   
2012-07-15 05:44   
I can't even start it, it crashes with "Very fatal error" after it initializes OpenGL.
(0003976)
Torr Samaho   
2012-07-15 06:49   
Both, 323 and the latest GZDoom version crash for you?
(0003999)
ZzZombo   
2012-07-16 02:32   
No, the latter doesn't and it has this issue too. Reporting over there.
(0004145)
ZzZombo   
2012-07-30 05:38   
'http://forum.drdteam.org/viewtopic.php?f=25&t=5888&p=52519#p52519 [^]'
(0005871)
ZzZombo   
2013-01-30 13:44   
Please, backport the fix, since it's essential feature of the game.
(0009965)
ZzZombo   
2014-07-14 07:39   
Don't mean to bump, but hell, I can't even do a screehshot of my mod in progress due to this bug. Please, backport the fix to v2.0.
(0009997)
Dark-Assassin   
2014-07-18 08:39   
Try setting your resolution to 1360x768 or 1280x720 as they are not some obsure weird aspect ratio, instead true 16:9

Just a workaround for now.

(0010003)
Torr Samaho   
2014-07-19 13:08   
Please test if this fixes the issue.
(0010040)
ZzZombo   
2014-07-23 00:02   
It worked but at the end of testing, when I closed the game it crashed.
(0010046)
Torr Samaho   
2014-07-23 18:02   
The crash on exit may be an unrelated problem. Does anybody else get a crash on exit in the testing build (or in 140723-1753+)?
(0010047)
WaTaKiD   
2014-07-23 20:35   
i cannot produce a crash on exit using the test build or 140723-1753
(0010048)
Frits   
2014-07-23 21:26   
Nope, can't get it to crash
(0010111)
Torr Samaho   
2014-08-02 18:20   
Alright, looks like the issue is resolved then.