MantisBT - Zandronum
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0000910Zandronum[All Projects] Suggestionpublic2012-07-08 20:582014-06-11 21:38
carpathia 
 
normalfeaturealways
feedbackopen 
MicrosoftWindowsXP/Vista/7
98d 
 
0000910: Allow skins to turn off colour translating via skininfo
I noticed that this'http://zandronum.com/tracker/view.php?id=651 [^]' was resolved.
I was wondering if this could be implemented as an option in skininfo to turn off colour translating for the skin in question. The skin i am making comes out in black and white, due to the fact that her hair is purple. Theres no purple in the doom palette so it is changed to grey.
Load the skin that i post here (warning ponies), and chasecam.
Check the sprites in slade. They're all full colour 32 bit png.
No tags attached.
related to 0000651closed Torr Samaho Allow player sprites in OpenGL to not have the palette enforced on them 
? Rarity.pk3 (110,738) 2012-07-08 20:58
/tracker/file_download.php?file_id=639&type=bug
Issue History
2012-07-08 20:58carpathiaNew Issue
2012-07-08 20:58carpathiaFile Added: Rarity.pk3
2012-07-08 21:01DuskRelationship addedrelated to 0000651
2012-07-10 10:07carpathiaNote Added: 0003942
2014-06-11 21:38WatermelonNote Added: 0009111
2014-06-11 21:38WatermelonStatusnew => feedback

Notes
(0003942)
carpathia   
2012-07-10 10:07   
Perhaps i should have made the name like the name of the related entry.... :o
(0009111)
Watermelon   
2014-06-11 21:38   
Does zdoom allow this? I wonder if it's best requested there first, unless this is specific to zandro's skin loading