MantisBT - Zandronum |
| View Issue Details |
|
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000910 | Zandronum | [All Projects] Suggestion | public | 2012-07-08 20:58 | 2014-06-11 21:38 |
|
| Reporter | carpathia | |
| Assigned To | | |
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | feedback | Resolution | open | |
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 98d | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0000910: Allow skins to turn off colour translating via skininfo |
| Description | I noticed that this'http://zandronum.com/tracker/view.php?id=651 [^]' was resolved.
I was wondering if this could be implemented as an option in skininfo to turn off colour translating for the skin in question. The skin i am making comes out in black and white, due to the fact that her hair is purple. Theres no purple in the doom palette so it is changed to grey. |
| Steps To Reproduce | Load the skin that i post here (warning ponies), and chasecam. |
| Additional Information | Check the sprites in slade. They're all full colour 32 bit png. |
| Tags | No tags attached. |
| Relationships | | related to | 0000651 | closed | Torr Samaho | Allow player sprites in OpenGL to not have the palette enforced on them |
|
| Attached Files | Rarity.pk3 (110,738) 2012-07-08 20:58 /tracker/file_download.php?file_id=639&type=bug |
|
| Issue History |
| Date Modified | Username | Field | Change |
| 2012-07-08 20:58 | carpathia | New Issue | |
| 2012-07-08 20:58 | carpathia | File Added: Rarity.pk3 | |
| 2012-07-08 21:01 | Dusk | Relationship added | related to 0000651 |
| 2012-07-10 10:07 | carpathia | Note Added: 0003942 | |
| 2014-06-11 21:38 | Watermelon | Note Added: 0009111 | |
| 2014-06-11 21:38 | Watermelon | Status | new => feedback |