MantisBT - Zandronum
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0000091Zandronum[All Projects] Bugpublic2010-10-09 13:312018-09-30 22:52
unknownna 
Torr Samaho 
lowminorsometimes
closedfixed 
MicrosoftWindowsXP/Vista/7
 
 
0000091: projectile stuck in 3dMidtex online | Megaman 8-Bit DM map mm6mrx
It seems that projectiles sometimes fail to be removed properly if they collide with 3D middle textures from a certain angle with a certain momentum. I couldn't reproduce it offline. Looking at the DECORATE code, the weapon that I'm using, i.e. "IceSlasherWep" spawns a 'RIPPER' projectile, i.e. "IceSlasher".

Made a demo of it. Uses 98d-r2969.

'http://wadhost.fathax.com/files/MM8BDM-v1a.zip [^]' - Needed.
No tags attached.
duplicate of 0000117closed Torr Samaho 98d - More Projectile Bugs Online 
? 2010.10.09_14.59.31_mm8bdm-v1apk3.cld (100,470) 2010-10-09 13:31
/tracker/file_download.php?file_id=28&type=bug
Issue History
2010-10-09 13:31unknownnaNew Issue
2010-10-09 13:31unknownnaFile Added: 2010.10.09_14.59.31_mm8bdm-v1apk3.cld
2010-10-09 13:38unknownnaNote Added: 0000292
2010-10-09 13:42unknownnaNote Edited: 0000292bug_revision_view_page.php?bugnote_id=292#r124
2010-10-09 14:41unknownnaNote Edited: 0000292bug_revision_view_page.php?bugnote_id=292#r125
2010-10-13 12:04AnonymousNote Added: 0000350
2010-10-17 08:02Torr SamahoNote Added: 0000382
2010-10-17 08:02Torr SamahoAssigned To => Torr Samaho
2010-10-17 08:02Torr SamahoStatusnew => feedback
2010-10-17 11:12Torr SamahoNote Added: 0000397
2010-10-17 11:13Torr SamahoRelationship addedduplicate of 0000117
2010-10-17 11:13Torr SamahoStatusfeedback => resolved
2010-10-17 11:13Torr SamahoResolutionopen => fixed
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 22:52Blzut3Statusresolved => closed

Notes
(0000292)
unknownna   
2010-10-09 13:38   
(edited on: 2010-10-09 14:41)
BTW, I forgot to mention that the stuck projectiles disappear if you reconnect to the server.

And also, this is unrelated to this report, but I've noticed this for quite some time by now. Demos don't always end properly. And if you then use the automap, Skulltag will crash with a fatal error. And it seems like '+showscores' doesn't always respond in demos as well.

(0000350)
Anonymous   
2010-10-13 12:04   
Duplicate of this one, which has much smaller example file ;)

'http://skulltag.net/tracker/view.php?id=95 [^]'
(0000382)
Torr Samaho   
2010-10-17 08:02   
Please test if this fixes the issue.
(0000397)
Torr Samaho   
2010-10-17 11:12   
According to the feedback at 0000117 this seems to be fixed. Since this is a duplicate anyway, I'll mark this report as resolved, but leave 0000117 open till this is tested more thoroughly.