MantisBT - Zandronum
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0000876Zandronum[All Projects] Suggestionpublic2012-06-13 07:302018-09-30 21:52
ZzZombo 
Torr Samaho 
normalfeatureN/A
closedfixed 
3.0-beta 
3.03.0 
0000876: Backport A_Warp, the new enhanced version of A_Fire
Also that requires backport pointer system changes, which allows to change them via action specials or ACS, because without them A_Warp can't be considered so powerful.
No tags attached.
child of 0002172closed Torr Samaho Upgrade GZDoom base to 1.8.6 
Issue History
2012-06-13 07:30ZzZomboNew Issue
2012-06-15 12:28DuskSeverityminor => feature
2012-06-15 12:28DuskSummary[Suggestion] Backport A_Warp, the new enhanced version of A_Fire => Backport A_Warp, the new enhanced version of A_Fire
2012-07-22 19:27MinigunnerNote Added: 0004052
2012-07-22 19:37MinigunnerNote Deleted: 0004052
2014-06-11 21:39WatermelonStatusnew => confirmed
2015-04-04 21:44ArcoRelationship addedchild of 0002172
2015-04-05 08:16WaTaKiDTarget Version => 3.0
2015-05-09 13:56DuskStatusconfirmed => assigned
2015-05-09 13:56DuskAssigned To => Torr Samaho
2015-05-09 13:58DuskStatusassigned => needs testing
2015-10-06 23:16Ru5tK1ngRelationship addedparent of 0002409
2015-11-12 04:33Ru5tK1ngRelationship deletedparent of 0002409
2016-06-05 03:08StrikerMan780Note Added: 0015015
2016-08-28 21:30IvanNote Added: 0015535
2016-08-29 12:18IvanNote Edited: 0015535bug_revision_view_page.php?bugnote_id=15535#r9457
2016-09-05 08:44DuskNote Added: 0015591
2016-09-05 12:13IvanNote Added: 0015596
2016-12-16 22:34Ru5tK1ngNote Added: 0016508
2016-12-16 22:34Ru5tK1ngStatusneeds testing => resolved
2016-12-16 22:34Ru5tK1ngResolutionopen => fixed
2016-12-16 22:34Ru5tK1ngProduct Version => 3.0-beta
2016-12-16 22:34Ru5tK1ngFixed in Version => 3.0
2018-09-30 21:52Blzut3Statusresolved => closed

Notes
(0015015)
StrikerMan780   
2016-06-05 03:08   
So far with my own testing, A_Warp doesn't seem to have any issues. Haven't checked all flags however.
(0015535)
Ivan   
2016-08-28 21:30   
(edited on: 2016-08-29 12:18)
I will provide you with a test case for this but basically A_Warp and CLIENTSIDEONLY things do not go well at all. In fact CLIENTSIDEONLY things just straight up don't show at all.

EDIT: Apparently they do work, interesting. Example:'https://www.dropbox.com/s/n6czopfbyztkjnl/warpbug2.pk3?dl=0 [^]'

The only apparent problem with the above is that they don't show up until the round countdown ends.

(0015591)
Dusk   
2016-09-05 08:44   
The problem with that code is that the client is not present on the server when the baron of hell is in its initial state. So the client never reaches the A_CustomMissile call.
(0015596)
Ivan   
2016-09-05 12:13   
I guess in that case it's working absolutely fine so far.
(0016508)
Ru5tK1ng   
2016-12-16 22:34   
Closing based off of StrikerMan and Ivan's reports.