MantisBT - Zandronum
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0000861Zandronum[All Projects] Suggestionpublic2012-06-04 20:002013-10-15 21:43
Ivan 
 
normalfeatureN/A
closedduplicate 
MicrosoftWindowsXP/Vista/7
98d 
 
0000861: A_SetScale support for Decorate
Yes, it sounds "silly"... maybe maybe. But this is necessary for creating NICE explosion effects, disappearing clouds of poison and what not ! (Without creating many MANY MANY! duplicate actors with degrading scales.) Also, this can't be done in ACS either, there's no access to Scale parameter of an actor in Skulltag (Zandronum). So far, I've done this tedious thing for one projectile, and copied the same thing using inheritance 24 times... This is for one projectile ? Such an unnecessary amount of work isn't it !
No tags attached.
duplicate of 0000527closed Torr Samaho A_SetScale 
Issue History
2012-06-04 20:00IvanNew Issue
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2012-06-09 13:26Torr SamahoCategoryBug => Suggestion
2013-04-28 17:27HexaDokenNote Added: 0006307
2013-05-01 15:04WirtualnoscNote Added: 0006310
2013-05-01 16:33IvanNote Added: 0006311
2013-10-15 21:43ArcoRelationship addedduplicate of 0000527
2013-10-15 21:43ArcoStatusnew => closed
2013-10-15 21:43ArcoResolutionopen => duplicate

Notes
(0006307)
HexaDoken   
2013-04-28 17:27   
Ivan, I'll beat you. I just had to create 3150 inherited actors which only differ between each other by Scale parameter and what they spawn next, all for one projectile. Currently the weight of this projectile decorate's file is a little bit shy of half a megabyte - that's double the weight of the code for my largest mod. And that's taken by a single projectile. And the sole reason for this monstrocity to exist is because I wanted to use a function that Zandronum doesn't support.

TL;DR - yeah, I'd be very glad if somebody went and backported A_SetScale. Because seriously.
(0006310)
Wirtualnosc   
2013-05-01 15:04   
I'm sure there is a high demand for this, I've seen people many times complaining about lack of A_SetScale.
(0006311)
Ivan   
2013-05-01 16:33   
I think if this came with A_SetHeight and A_SetRadius it would be a lot more reasonable. However, that thing alone is very helpful anyway.