MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000859 | Zandronum | [All Projects] Suggestion | public | 2012-06-04 19:54 | 2018-09-30 19:52 |
| Reporter | Ivan | ||||
| Assigned To | Torr Samaho | ||||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
| Product Version | 98d | ||||
| Target Version | Fixed in Version | 1.0 | |||
| Summary | 0000859: A_Setpitch command for decorate | ||||
| Description | I tried replicating weapon kickback code in ACS, but it has some flaws. 'http://pastebin.com/8zMAupYf [^]' Here are the codes to compare. First one is the one that actually uses the A_Setpitch. The one below is my version that is basically the same, calling a pitch changer every tic. They "should" be the same in practice, but they don't work the same. Besides, having this wouldn't hurt and make modders' lives A LOT easier to make weapon kickback. | ||||
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| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2012-06-04 19:54 | Ivan | New Issue | |||
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug | ||
| 2012-06-09 13:27 | Torr Samaho | Category | Bug => Suggestion | ||
| 2012-08-03 23:25 | Ivan | Note Added: 0004238 | |||
| 2012-08-04 09:43 | Torr Samaho | Status | new => resolved | ||
| 2012-08-04 09:43 | Torr Samaho | Fixed in Version | => 1.0 | ||
| 2012-08-04 09:43 | Torr Samaho | Resolution | open => fixed | ||
| 2012-08-04 09:43 | Torr Samaho | Assigned To | => Torr Samaho | ||
| 2018-09-30 19:52 | Blzut3 | Status | resolved => closed | ||
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