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I started to work on ThrustThing/ThrustThingZ prediction specials when called from linedefs. Please check how well the current version works. |
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Confirmed that this is working better. The left pads of the two always work instantly, whereas the right of the two pads lags. I assume the left two are set to use the clientside prediction (which work instantly)? If so, then this is fixed. |
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Quote from Torr Samaho Please check how well the current version works.
Like Watermelon said, it seems to work well. Great job, Torr. Keep it up. |
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The "right" pads use sector actions, that's why they are not predicted in the binary above. Meanwhile I extended the prediction to also handle sector actions, so this binary should predict all pads in the example map. I had to touch some basic code though, hope this doesn't break any sector action related things on the clients. |
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(0004770)
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unknownna
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2012-09-23 18:48
(edited on: 2012-09-23 18:49) |
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Quote from Torr Samaho Meanwhile I extended the prediction to also handle sector actions, so this binary should predict all pads in the example map.
This is really great, Torr. Finally, after all these years we finally have some working prediction for these specials. I'll be testing IGPack and SpaceDM9 now. They play really well online now.
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I'm glad to hear that :). |
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Does this need any more testing? Or any way I can help? |
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