MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000814 | Zandronum | [All Projects] Bug | public | 2012-04-25 11:59 | 2018-09-30 23:38 |
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Reporter | TheMisterCat | |
Assigned To | Watermelon | |
Priority | normal | Severity | trivial | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | 1.4 | Fixed in Version | 1.4 | |
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Summary | 0000814: Light_Fade without any tic duration fails to fade online |
Description | Quote from unknownna
Quote from TheMisterCat Light_Fade does not function at all online.
It does function online, but Light_Fade without any tic duration will fail to fade online. |
Steps To Reproduce | 1. skulltag.exe -file light_fade_01.wad -host
2. Connect a client to the server and join the game.
3. Push the switches. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | light_fade_01.wad (2,520) 2012-04-25 11:59 /tracker/file_download.php?file_id=579&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2012-04-25 11:59 | unknownna | New Issue | |
2012-04-25 11:59 | unknownna | File Added: light_fade_01.wad | |
2012-04-25 11:59 | unknownna | Status | new => confirmed |
2012-04-25 12:05 | unknownna | Reporter | unknownna => TheMisterCat |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2014-10-11 16:19 | Watermelon | Note Added: 0010496 | |
2014-10-11 16:19 | Watermelon | Assigned To | => Watermelon |
2014-10-11 16:19 | Watermelon | Status | confirmed => needs review |
2014-10-12 19:24 | Torr Samaho | Note Added: 0010557 | |
2014-10-12 21:19 | Watermelon | Status | needs review => assigned |
2014-10-12 23:46 | Dusk | Note Added: 0010563 | |
2014-10-13 15:26 | Watermelon | Note Added: 0010569 | |
2014-10-13 15:26 | Watermelon | Status | assigned => needs review |
2014-10-13 18:55 | cobalt | Status | needs review => needs testing |
2014-10-13 18:55 | cobalt | Target Version | => 1.4 |
2014-10-13 18:55 | cobalt | Description Updated | bug_revision_view_page.php?rev_id=5750#r5750 |
2014-10-13 18:55 | cobalt | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=5752#r5752 |
2014-10-13 18:55 | cobalt | Note Added: 0010571 | |
2014-10-13 23:36 | Arco | Note Added: 0010577 | |
2014-10-13 23:36 | Arco | Status | needs testing => feedback |
2014-10-13 23:36 | Arco | Description Updated | bug_revision_view_page.php?rev_id=5756#r5756 |
2014-10-13 23:36 | Arco | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=5757#r5757 |
2014-10-14 03:02 | Watermelon | Note Added: 0010581 | |
2014-10-14 16:59 | Watermelon | Note Added: 0010583 | |
2014-10-14 23:04 | Watermelon | Note Added: 0010588 | |
2014-10-14 23:04 | Watermelon | Status | feedback => assigned |
2014-10-14 23:41 | Watermelon | Note Added: 0010589 | |
2014-10-14 23:41 | Watermelon | Status | assigned => needs review |
2014-10-15 06:07 | cobalt | Status | needs review => needs testing |
2014-10-15 06:07 | cobalt | Description Updated | bug_revision_view_page.php?rev_id=5761#r5761 |
2014-10-15 06:07 | cobalt | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=5762#r5762 |
2014-10-15 06:07 | cobalt | Note Added: 0010591 | |
2014-10-15 22:04 | StrikerMan780 | Note Added: 0010600 | |
2015-03-16 01:26 | Dusk | Status | needs testing => resolved |
2015-03-16 01:26 | Dusk | Fixed in Version | => 1.4 |
2015-03-16 01:26 | Dusk | Resolution | open => fixed |
2018-09-30 23:38 | Blzut3 | Status | resolved => closed |
Notes |
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(0010563)
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Dusk
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2014-10-12 23:46
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Nitpick: the comments on lines 718-720 imply that the main reason for the new code block is not to update the variable if it hasn't changed while the real reason for it is preventing wasting bandwidth. |
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Fixed comments as for what Dusk said.
Pull request sent. |
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(0010571)
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cobalt
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2014-10-13 18:55
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(0010577)
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Arco
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2014-10-13 23:36
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The light in the testing map does not properly revert to its proper color after map restarts. |
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That's interesting, it did for me. I will investigate further. You're on windows right?
Do you mean 'color' or light level? |
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I just tested it on Linux and it worked perfectly in the wad. Are you sure you got the latest version? |
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So apparently the light does not reset when countdowns are involved, but works fine in coop and other similar modes. |
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Pull request sent, luckily this was a trivial fix. |
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(0010591)
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cobalt
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2014-10-15 06:07
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