MantisBT - Zandronum
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0000809Zandronum[All Projects] Bugpublic2012-04-24 20:452018-09-30 19:53
unknownna 
Torr Samaho 
lowtrivialalways
closedfixed 
98d 
1.0 
0000809: Spectators are blocked by SOLID things on steps
Attached screenshot. The spectator is unable to pass through the trees in a normal manner.
1. skulltag.exe -file spectator_clipping_01.wad +map map01
2. "spectate" in the console.
3. Hold +forward.
No tags attached.
? spectator_clipping_01.wad (3,033) 2012-04-24 20:45
/tracker/file_download.php?file_id=574&type=bug
png Screenshot_Doom_20120424_223800.png (31,528) 2012-04-24 20:45
/tracker/file_download.php?file_id=575&type=bug
png
Issue History
2012-04-24 20:45unknownnaNew Issue
2012-04-24 20:45unknownnaFile Added: spectator_clipping_01.wad
2012-04-24 20:45unknownnaFile Added: Screenshot_Doom_20120424_223800.png
2012-04-24 20:46unknownnaStatusnew => confirmed
2012-04-24 20:46unknownnaDescription Updatedbug_revision_view_page.php?rev_id=1830#r1830
2012-04-24 23:30Edward-sanNote Added: 0003420
2012-04-24 23:33Edward-sanNote Edited: 0003420bug_revision_view_page.php?bugnote_id=3420#r1832
2012-04-25 08:40unknownnaSummarySpecators are blocked by SOLID things on steps => Spectators are blocked by SOLID things on steps
2012-04-25 08:49unknownnaNote Added: 0003426
2012-04-25 11:25Torr SamahoAssigned To => Torr Samaho
2012-04-25 11:25Torr SamahoStatusconfirmed => assigned
2012-04-25 11:34Torr SamahoNote Added: 0003427
2012-04-25 11:35Torr SamahoStatusassigned => feedback
2012-04-25 11:45unknownnaNote Added: 0003428
2012-04-25 11:45unknownnaStatusfeedback => assigned
2012-04-25 15:09unknownnaStatusassigned => resolved
2012-04-25 15:09unknownnaFixed in Version => 1.0
2012-04-25 15:09unknownnaResolutionopen => fixed
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:53Blzut3Statusresolved => closed

Notes
(0003420)
Edward-san   
2012-04-24 23:30   
(edited on: 2012-04-24 23:33)
Actually this happens also in zdoom when you use 'fly' and 'noclip' cheat IIRC.

edit: sorry, I read that wrong. The problem I was describing was the fact that you can't move up if you stay under the stair and inside a +solid actor.

(0003426)
unknownna   
2012-04-25 08:49   
I can't reproduce this issue in ZDoom.

Actor DoomPlayer_02 : DoomPlayer
{
    Height 0
    +THRUACTORS
}
(0003427)
Torr Samaho   
2012-04-25 11:34   
The working ZDoom example potentially shows a way to fix this, give THRUACTORS to the spectator. Spectator support in Skulltag existed long before ZDoom introduced THRUACTORS, so spectators didn't have this flag. I gave it to them and it seems to fix the issue. Please test this.
(0003428)
unknownna   
2012-04-25 11:45   
> Please test this.

Nice, it seems that it took care of the issue.