MantisBT - Zandronum
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0000791Zandronum[All Projects] Bugpublic2012-04-17 05:102012-04-29 01:55
TIHan 
TIHan 
highminoralways
acknowledgedopen 
98d 
1.0 
0000791: Doors opening then jolting into their hold position
I've noticed this while working with the poly object doors. When the client receives the command to start a poly door (DoPolyDoor), it seems as though the client is 1 tic behind the server; therefore when the door closes, there seems to be some jerkyness or jolting into the correct position before the client's door reaches its distination. I come to find out that this is quite common throughout any type of door and potentially flats (not tested), etc. Seems to only happen on the Do* commands.

After rigorous debugging, there doesn't seem to be any timing issues regarding when the commands are sent or received. Same with when the functions that execute the movement of these sectors.

We are missing something here.
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related to 0000706acknowledged TIHan Moving down sector elevator desyncs height of spawned projectiles 
Issue History
2012-04-17 05:10TIHanNew Issue
2012-04-28 20:20TIHanAssigned To => TIHan
2012-04-28 20:20TIHanStatusnew => assigned
2012-04-29 01:02TIHanNote Added: 0003483
2012-04-29 01:02TIHanStatusassigned => acknowledged
2012-04-29 01:55TIHanRelationship addedrelated to 0000706
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug

Notes
(0003483)
TIHan   
2012-04-29 01:02   
I believe I know what is happening here, and it could potentially require some architectural changes. We'll deal with this in the future.