MantisBT - Zandronum | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0000790 | Zandronum | [All Projects] Bug | public | 2012-04-17 01:27 | 2012-04-29 21:13 | |||||
Reporter | unknownna | |||||||||
Assigned To | TIHan | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | |||||
Status | acknowledged | Resolution | open | |||||||
Platform | OS | OS Version | ||||||||
Product Version | 98d | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0000790: RIPPER missile desync online | |||||||||
Description | The client incorrectly spawns blood puffs. | |||||||||
Steps To Reproduce | 1. skulltag.exe -file ripper_desync_01.wad -host 2. Connect a client to the server with an emulated ping of 300 and join the game. 3. Run up to the missiles from behind. | |||||||||
Additional Information | I noticed this while testing Icon of Party. | |||||||||
Tags | No tags attached. | |||||||||
Relationships |
| |||||||||
Attached Files | ![]() /tracker/file_download.php?file_id=559&type=bug ![]() /tracker/file_download.php?file_id=560&type=bug | |||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2012-04-17 01:27 | unknownna | New Issue | ||||||||
2012-04-17 01:27 | unknownna | File Added: ripper_desync_01.wad | ||||||||
2012-04-17 01:27 | unknownna | File Added: Screenshot_Doom_20120417_032510.png | ||||||||
2012-04-17 01:27 | unknownna | Status | new => confirmed | |||||||
2012-04-17 02:55 | unknownna | Relationship added | related to 0000718 | |||||||
2012-04-29 02:02 | TIHan | Assigned To | => TIHan | |||||||
2012-04-29 02:02 | TIHan | Status | confirmed => assigned | |||||||
2012-04-29 21:13 | TIHan | Note Added: 0003497 | ||||||||
2012-04-29 21:13 | TIHan | Status | assigned => acknowledged | |||||||
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
Notes | |||||
|
|||||
|
|