MantisBT - Zandronum
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0000787Zandronum[All Projects] Bugpublic2012-04-16 12:142018-09-30 19:53
unknownna 
Torr Samaho 
normalminoralways
closedfixed 
1.0-beta 
1.0 
0000787: [120409-1130M] Nail not removed online after hitting monsters/players
Attached screenshot.
1. skulltag.exe -file igpack_nailgun_01.wad -host
2. Connect a client to the server and join the game.
3. Attack the zombiemen.
actor Nail
{
    PROJECTILE
    radius 3
    height 3
    speed 44
    damage 4
    scale 0.25
    +BLOODSPLATTER
    seesound ""
    deathsound ""
    states
    {
        Spawn:
            PLAY A 1 A_PlaySound("*fist")
            loop
        Crash:
        Death:
            PLAY A 0 A_PlaySound("*fist")
            PLAY ACDEFG 2
            stop
        XDeath:
            PLAY A 0 A_PlaySound("*fist")
            PLAY ACDEFG 2
            stop
    }
}
No tags attached.
? igpack_nailgun_01.wad (1,665) 2012-04-16 12:14
/tracker/file_download.php?file_id=555&type=bug
png Screenshot_Doom_20120416_141333.png (50,886) 2012-04-16 12:15
/tracker/file_download.php?file_id=556&type=bug
png
Issue History
2012-04-16 12:14unknownnaNew Issue
2012-04-16 12:14unknownnaFile Added: igpack_nailgun_01.wad
2012-04-16 12:15unknownnaFile Added: Screenshot_Doom_20120416_141333.png
2012-04-16 12:17unknownnaStatusnew => confirmed
2012-04-16 12:19unknownnaRelationship addedchild of 0000408
2012-04-16 22:11unknownnaRelationship deletedchild of 0000408
2012-04-16 22:14unknownnaNote Added: 0003327
2012-04-16 22:14unknownnaStatusconfirmed => resolved
2012-04-16 22:14unknownnaFixed in Version => 1.0
2012-04-16 22:14unknownnaResolutionopen => fixed
2012-04-16 22:14unknownnaAssigned To => Torr Samaho
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2018-09-30 19:53Blzut3Statusresolved => closed

Notes
(0003327)
unknownna   
2012-04-16 22:14   
I think I got it wrong. This isn't related to the thing z spawn/respawn problems. It's fixed in the latest beta build.

3392 : OK
3411: Broken