MantisBT - Zandronum
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0000784Zandronum[All Projects] Bugpublic2012-04-16 05:382018-09-30 19:53
unknownna 
Torr Samaho 
normalcrashalways
closedfixed 
98d 
1.0 
0000784: Client/Server crash if morphed player drops all weapons before turning into a spectator or disconnecting
Client/Server crash.
1. skulltag.exe -file morph_bug_test_09.wad -host +sv_cheats 1
2. Connect a client to the server and join the game.
3. "give morphitem" in the console.
4. "weapdrop" in the console. The RL will be dropped.
5. "weapdrop" in the console. The pistol will be dropped.
6. "spectate" in the console. The server will crash.
No tags attached.
has duplicate 0000885closed Torr Samaho Crash after leaving level if a player stays morphed 
? morph_bug_test_09.wad (514) 2012-04-16 05:38
/tracker/file_download.php?file_id=552&type=bug
Issue History
2012-04-16 05:38unknownnaNew Issue
2012-04-16 05:38unknownnaFile Added: morph_bug_test_09.wad
2012-04-16 05:38unknownnaStatusnew => confirmed
2012-04-16 12:56unknownnaNote Added: 0003322
2012-05-01 20:22Edward-sanNote Added: 0003548
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2012-06-18 23:08DuskRelationship addedhas duplicate 0000885
2012-06-22 19:43Torr SamahoNote Added: 0003825
2012-06-22 19:43Torr SamahoStatusconfirmed => resolved
2012-06-22 19:43Torr SamahoFixed in Version => 1.0
2012-06-22 19:43Torr SamahoResolutionopen => fixed
2012-06-22 19:43Torr SamahoAssigned To => Torr Samaho
2018-09-30 19:53Blzut3Statusresolved => closed

Notes
(0003322)
unknownna   
2012-04-16 12:56   
It crashes in ZDoom SVN build 3568 as well.
(0003548)
Edward-san   
2012-05-01 20:22   
Fixed:
    Fixed: When PlayerIsGone() destroys a morphed player, it needs to destroy the unmorphed player too.
    Fixed: Destroying a morphed player would try to unmorph the player twice.
(0003825)
Torr Samaho   
2012-06-22 19:43   
I backported the fix, so this should be resolved now.