MantisBT - Zandronum
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0000773Zandronum[All Projects] Bugpublic2012-04-15 01:452024-03-14 07:58
Aenima 
 
normalminoralways
confirmedopen 
98d 
 
0000773: DECORATE flags don't work on BulletPuff actors online
Quote from "unknownna"
Quote from "Ænima"
If you play SST, you'll notice that sometimes the Pistol will gib zombiemen. I have given both the pistol and the bulletpuff-replacement actor +NOEXTREMEDEATH and it still happens.

It works as intended offline, but the flag doesn't work on bullet puffs online. It works on projectiles.
+ALLOWPARTICLES also does not work.
No tags attached.
related to 0000774closed Edward-san A_FadeIn/A_FadeOut doesn't work on bullet/blood puff and rocket trail actors online 
has duplicate 0003945closed  extremedeath And noextremedeath not respected in netgames 
related to 0001474resolved  ALLOWPARTICLES flag has no effect 
? noextremedeath_01.wad (629) 2012-04-15 01:45
https://zandronum.com/tracker/file_download.php?file_id=542&type=bug
Issue History
2012-04-15 01:45unknownnaNew Issue
2012-04-15 01:45unknownnaFile Added: noextremedeath_01.wad
2012-04-15 01:46unknownnaStatusnew => confirmed
2012-04-15 01:46unknownnaReporterunknownna => Aenima
2012-04-15 01:56TIHanAssigned To => TIHan
2012-04-15 01:56TIHanStatusconfirmed => assigned
2012-04-15 21:32TIHanRelationship addedrelated to 0000774
2012-04-15 21:37TIHanNote Added: 0003306
2012-04-16 01:51TIHanAssigned ToTIHan =>
2012-04-16 01:55TIHanStatusassigned => new
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2013-08-08 19:05DuskNote Added: 0006947
2014-06-14 17:34WatermelonStatusnew => acknowledged
2014-06-14 17:35WatermelonNote Added: 0009314
2014-06-14 17:35WatermelonStatusacknowledged => feedback
2015-06-16 14:16unknownnaNote Added: 0012741
2017-11-09 09:57DuskStatusfeedback => new
2021-12-18 07:44WaTaKiDRelationship addedhas duplicate 0003945
2024-03-14 07:53Ru5tK1ngRelationship addedrelated to 0001474
2024-03-14 07:58Ru5tK1ngNote Added: 0023396
2024-03-14 07:58Ru5tK1ngSummaryNOEXTREMEDEATH doesn't work on BulletPuff actors online => DECORATE flags don't work on BulletPuff actors online
2024-03-14 07:58Ru5tK1ngAdditional Information Updatedbug_revision_view_page.php?rev_id=14130#r14130
2024-03-14 07:58Ru5tK1ngStatusnew => confirmed

Notes
(0003306)
TIHan   
2012-04-15 21:37   
This will need some discussion. Currently, bullet puffs do not contain a netid for bandwidth reasons; in which case we are unable to tell clients the properties or flags of the puffs. In this case, I cannot tell the client that puffs spawned have the flag NOEXTREMEDEATH.

There are workarounds for this, but I would prefer we redesign how bullet puffs work online as we have other problems dealing with them, such as FadeIn/FadeOut.
(0006947)
Dusk   
2013-08-08 19:05   
Quote

[21:57:26] <Dusk`> i'm kind of wondering does netid need to be broadcasted anyway
[21:58:36] <Dusk`> a client by all logic should be able to predict the correct netid
[21:58:53] <Dusk`> when the server instructs a spawn then apply the netid and increment the counter
[21:59:15] <Dusk`> so therefore netids could be given to puffs without extra bw
(0009314)
Watermelon   
2014-06-14 17:35   
Still the same in 2.0? In case we did any netcode upgrading for this
(0012741)
unknownna   
2015-06-16 14:16   
It's still there in 2.0.
(0023396)
Ru5tK1ng   
2024-03-14 07:58   
Old ticket but still an issue. I updated the name to be more accurate.